If it's trap the soul they just have to smash the gem.Jackylhunter said:Hmmm, good stuff, but they haven't actually gotten Flicker out yet.
Well, Flicker's not from whatever demonic plane they're on now.SRD said:If the trapped creature is a powerful creature from another plane it can be required to perform a service immediately upon being freed.
Fimmtiu said:Man, if Srapa had only used see invisibility instead of true seeing, he might have made it. Tsk, tsk.
Well, some people would probably consider using Trap the Soul against someone to be harming them. Something the Lord of the Roses specifically forbade.Plane Sailing said:It is interesting that Srapa didn't seem like a bad person. After all, he could probably have trapped Kibi's soul and fled back with him if he hadn't been otherwise constrained. It was only his decision to be on hand to help against frost demons that led to him being attacked and killed at this point.
Plane Sailing said:Agreed, the cold must have been numbing his brain to have not gone for See Invisibility. True Seeing has too short a range & too short a duration to be worth using in most cases...
shadowthorn said:Sagiro,
I've been a long-time reader of your story hour, and I'd like to add my applause to the general acclaim: Bravo!
One of the items in your campaign that fascinates me the most is the Crosser's Maze. I don't know if you've revealed all of it's powers to your PCs, but if you have the stats for that item, do you mind emailing them to me? My email is shadowthorn69@hotmail.com. Thanks.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.