Sorry for the long delay. Life has been very hectic lately, and with the baby waking so early every morning, I've had to cut back a bit on my late-night story-hour writing. And, since that's when I do almost
all my writing... well, you can see how it is.
Of course, some of my free time has also been consumed with prep work for the ongoing game. Oh, yes, it's now progressed far beyond where the Story Hour is now. Just last night there was an epic battle against a true Boss-level opponent, and my players once again wrote a new page in the book of battle-tactics. It was fantastically exciting, and you'll probably read about it a year from now, at the rate I'm going.

(Specifically, the following is part of run #172. Last night's game was #185. So, I'm 13 runs behind, and maybe I'm only half a year away. Sigh.)
TwinBahamut, I'm delighted to hear I've moved you to run your own game. My only piece of advice for you at this stage is: make sure your that the kind of game your players want is the same as the kind of game you want to run. That's about 70% of the battle right there.
As for the cliffhangers -- well, I'm afraid this installment won't make you any happier.
Sagiro’s Story Hour, Part 254
Don’t touch it! It’s evil!
“Crap!” exclaims Dranko. Scattered at his feet, the bodies of his friends lie bathed in harsh blue light. Only a few feet away is the Way through which they’ve all just arrived, the brightest Way he’s ever seen, pulsing and rippling and buzzing faintly.
Are his companions dead? It’s not worth taking the time to find out. Dranko casts
protection from evil on Morningstar, and her eyes snap open. Her head throbs with ache. Aravis, meanwhile, stands transfixed by the Pillar and the beams of energy firing out of it. One of these smashes into a support pillar, sending a spray of ephemeral blue sparks cascading to the stone floor. Beyond the Pillar, high on the balcony on the opposite side of the Rotunda, he thinks he sees something like a metal cage.
Dranko quickly explains the situation to Morningstar, who takes her
gem of recall and sets about filling an empty spell slot with
magic circle of protection vs. evil. Even protected by Dranko’s spell she can feel the Evil from the Pillar washing over her. While she spends a round getting her spell, Dranko tries to get a better look at the cage. It’s some eighty feet away and obscured by the top of the Pillar, but with his sharp eyes he guesses that it’s gartine, and that it contains something stone, like a statue. Hard to say.
Morningstar feels the desired spell pop into her head and hastily casts it. Immediately the rest of the Company come awake, all with splitting headaches and feeling weakened and sluggish as they struggle to their feet.
>> Only Dranko, Aravis and Sagiro were spared the CON drain. Morningstar took 2 points, and the rest took 4 points. And that CON was vanishing at 2 points per round!
The newly-conscious take a few seconds to look around, absorbing the strange scene. The blue strands of energy continue to surge from the pillar, crackling snakes that either smash into the stone features of the room, or stop short and create short-lived openings into freshly-birthed Ways. It’s only a matter time, of course, before one of those energy beams flies into the midst of the Company.
Specifically, it happens about ten seconds after they’ve stood up.
Grey Wolf is struck soundly in the chest by the energy ribbon. He feels a sharp jolt, a blue light explodes behind his eyes, and the world goes black. To the others, watching, Grey Wolf glows blue for a second and turns into a crystal blue statue, effectively petrified.
“Holy Yondalla’s flapjacks!” exclaims Ernie.
Grey Wolf’s body starts to tilt, but the others catch him before he smashes on the floor. They lower him gently to the ground.
Kibi immediately casts
wall of force, and feels an exceptional surge of earth magic flow through his body. Its source is the same as that of the Evil – the Pillar – but the earth magic doesn’t feel tainted. His wall springs up about half way between the Company and the Pillar, and only a few seconds later an energy strand smashes into it.
Ernie casts
protection from evil on Dranko so that he can leave the group and investigate the balcony. Dranko deftly wraps the end of the whip around a spoke of railing and hauls himself up. The balcony runs the entire perimeter of the room, save for four gaps at the cardinal points where now-defunct magic lifts once carried people up and down. There are desks up there, one about every fifteen feet, most of them long since smashed by errant energy beams from the Pillar. Wooden debris is scattered on the stone floor, with scraps of parchment that flutter as he walks past. He reaches down to examine one, and finds it has strange diagrams and formulae scrawled upon it. On the wall more pieces of parchment are nailed into the stone, and these have more complex diagrams similar to those on the room’s floor.
With his
greater arcane sight Aravis can discern overwhelmingly strong earth magic ambient in the room, but it’s mixed with necromancy, enchantment, divination – indeed, almost every known type of magic is here, save for illusion and the magic of the Cleaners. There are spells here aplenty, but none that he recognizes.
“It’s... frightening,” he says simply.
More
protection from evil spells are cast, to give the group a bit more tactical flexibility. Morningstar looks about and idly scratches her head.
“Er... what are we supposed to
do here?” she asks of no one in particular.
The only immediate answer is the sizzling sound of another energy beam striking Kibi’s wall. It leaves a glowing blue spot that quickly fades.
“Aravis!” calls Dranko. “There’s a whole bunch of charts and diagrams up here. Want me to help you up to take a look at them?”
“Oh,
Aravis is so smart,” grumbles Kibi. “
Aravis will figure it all out. Let
Aravis see the diagrams.”
“Sorry Kibi,” says Dranko with a smirk. “Look, you’re smart too. So figure out a way to talk Aravis into solving our problems.”
Kibi snorts.
Dranko moves around the balcony toward the gartine cage. He finds it large enough that he could stand inside of it, though he doesn’t open it for fear of traps. it doesn’t quite block the balcony altogether. Inside the gartine lattice is a stone pedestal atop which sits a tilted stone disc, like a lectern made of rock. The disc is carved with patterns that exactly match the larger inlaid patterns on the floor of the Rotunda. In these carved grooves is a clay-like gray substance, like a long-since congealed liquid. On the floor of the cage is a beige ceramic pot filled with a similar sludgy substance.
Dranko shares the details of his discovery with the others over a
telepathic bond.
“It’s probably dragon’s blood,” says Morningstar. “Silver dragon blood.”
Beyond the cage and its pedestal, Dranko finds a particularly large piece of parchment nailed to the wall. On it is drawn a strange map, which Dranko describes to the others. From the description Aravis thinks it’s a diagram of the Abyss, depicting its multi-layered spiraling nature. Dranko takes it from the wall, rolls it up, and stows it. He instinctively ducks as a energy strand shoots from the Pillar and strikes the wall near his head, then motions for Flicker to come join him.
Flicker gets his own personal
protection from evil from Yoba, clambers up onto the balcony, and heads around to the far side taking the opposite route from Dranko. En route he stops to pick something up.
“I’m glad we caught Grey Wolf before he fell and crashed,” he says, gulping. “I think I found someone.”
Flicker holds up a broken-off blue crystal arm, mostly whole from the shoulder down, though with most of the fingers snapped.
“That’s awful!” exclaims Dranko. “Grab me a piece.”
Flicker reaches down again, and tosses to Dranko half of the crystal head.
Down on the ground, Aravis and Kibi have been discussing ways to get the Eye out from the Pillar. Kibi is leaning toward using a
stone shape, while Aravis favors bisecting the Pillar with a
passwall. Both plans are potentially perilous, since they would probably release some of the oily black liquid that squirms through the Pillar’s surface. Morningstar sits down and starts filling some of her empty spell slots with
break enchantment spells, hoping to restore Grey Wolf to flesh.
“Dranko, what’s up?” asks Flicker.
Dranko holds up the crystal half-head. “I have the best collection of souvenirs from across the multiverse,” he muses out loud. “Er, but what I wanted you for was to check this cage for traps.”
Flicker checks it out, but doesn’t think the gartine cage is even locked, let alone trapped. Dranko opens the door and steps in to get a closer look at the pedestal and its tilted disc. He digs some of the sludgy gray goop out of the grooves and sniffs it, but if it was once dragon blood, it might now as well be clay. While he does this, Flicker sees something at the foot of the pedestal – a small black stone box. Taking the box and the ceramic pot, Flicker and Dranko scramble down from the balcony and join the others. Aravis examines the box with
arcane sight and learns that there are two spells on it:
arcane lock, and a potent abjuration that he’s never seen before. Flicker doesn’t think it’s trapped, so Kibi casts
greater dispelling on it. This breaks the
arcane lock, but the abjuration remains.
Wondering what to do next, Kibi concentrates hard on the Earth Magic that permeates the Rotunda, and in specific seeks an empathy with the trapped Eye of Moirel. He thinks calming thoughts toward it, and even hums it a Dwarven lullaby.
Dranko looks at him askance. “
That’s why I asked Aravis first...” he mutters.
But despite the half-orc’s skepticism, Kibi feels something, though he’s not sure what. The Earth Magic starts to sharpen, almost as if it’s gaining tangency, and suddenly Kibi feels a sharp pang, like an emotion. Frustration. Frustration, and panic.
“We’re here to free you,” he says out loud. “Don’t be afraid.”
There’s a surge of earth magic that only he feels; it comes and goes in a flash.
* *
Morningstar manages to restore Grey Wolf on the first try. His crystalline form ripples quietly and becomes flesh again. He takes an instinctive gasping breath, then looks around and wonders how everyone changed positions so quickly.
“This was you,” says Dranko, holding up the piece of crystal head.
“Ewww,” says Grey Wolf, grimacing.
There’s both curiosity and trepidation about what’s in the black stone box. Flicker carries it back up to the balcony and sets it on the edge where Aravis can see it from ground level. Aravis then uses
mage hand to gently left the lid, peering at the box all the while with his
arcane sight.
A great Evil wafts up from it, an Evil like that which emanates from the Pillar. Aravis hastily closes the box again, and the Evil is contained. They debate whether Ernie should try dispelling it, but it seems too risky. Only Kibi is staunchly in favor of the idea.
“It’s the evil in this room that’s keeping the Eye trapped,” says Kibi imploringly. “Anything that reduces the amount of evil in here, ought to help us set the Eye free.”
In response, he feels another surge of power and emotion, this time like anticipation.
“I think the Eye likes that idea,” adds Kibi.
“You’re talking to it?” exclaims Ernie.
“Well, no, not really. I’m just getting flashes of emotions from it.”
To the Eye, Kibi thinks, “how do we free you?”
He is answered by another flash of frustration.
So, Ernie casts
dispel evil and approaches the box, while Aravis
mage hands it open again. But when Ernie gets within about ten feet of it, he finds himself unable to physically approach it, or even look straight at it.
“Aravis, just close it!” he exclaims. Aravis does.
“That’s why there’s a powerful abjuration on the box, clearly,” says Ernie. “It’s to keep the Evil...contained.”
* *
In the end, they go with the
passwall plan. Aravis walks to the edge of the
wall of force and peers around it. From this closer vantage point he can tell that the Pillar is more complex that he first thought. There are actually
two glass cylinders, each tall and hollow, with the first just a
tiny bit larger than the second in every dimension. The smaller is nested inside the larger, and the black liquid is pressed in the thin space between the two. The obsidian rings are inside the inner cylinder.
“Ernie,” says Aravis. “You’ve still got that
dispel evil prepped, right? Be ready.”
Aravis points his staff and prepares to activate
passwall, aimed to shear right through the Pillar about half way up its length. That should expose the Eye, probably causing it to simply fall out and onto the ground.
The spell goes off. Pressurized black liquid explodes out from the Pillar as it is suddenly exposed. Some of it sprays against the
wall of force, where it oozes down like dark mercury. Some of it jets directy onto the floor, beading into little glistening droplets.
And some of it spurts directly back at Aravis. He brings his hands to his spattered face, and screams, and screams.
...to be continued...