Sagiro's Story Hour Returns (new thread started on 5/18/08)

Magnificent. One of the great things about insomnia is being able to catch a...well...magnificent update ;)

Good work, Sagiro. I'll try not to hold the cliffhanger against you :D

~Fune
 

log in or register to remove this ad





Well the good news is that as your little one gets older she'll sleep better giving you more writting time. The bad news is that point in time coincides with the dice grabbing, battlemap yanking, mini chewing, early toddlerhood which makes game sessions more difficult. So you may catch up. . . . :)

Thanks for the update - always look forward to them!
 


DM: you enter a room that is obviously, grossly, filled with magical energy. There's this fragile pillar-within-a-pillar, surrounded by evil black goo. There's a shattered crystal statue. There's a cage containing an mystical diagram and an odd congealed clue. And there's lots of arcane formulae floating around.

Butthead: Let's... break something.

Beavis: Yeah! Um, okay--I break the statue!

DM: It's already broken. It's actually a crystal corpse.

Butthead: Like, a dead guy? Cool! I pick up his head and throw it at Beavis.

Beavis: What? No way!

Butthead: I gave you head.

Beavis: Huh huh.

Butthead: Huh huh.

DM: What do you do now? Look at the formulas, or the arcane diagrams?

Butthead: Uh.... "words, words" huh huh, "words"

Beavis: This sucks! Let's break something!

Butthead: What else can I smash?

DM: Well, the cage is made of metal. As for the pillars, the inner pillar is rock while the outer pillar is glass. An evil-looking liquid-

Beavis: He said glass! Smash the pillar, Butthead!

Butthead: Yeah.

DM: -it contains a really nasty-looking oil, and-

Butthead: I smash the pillar.

DM: ...okay, it explodes, and covers Beavis with burning evil goo.

Beavis: AHHHH! AHHHH!

Butthead: You're on... fire. Huh huh.

Beavis: AHHHH! huh huh AHHHHH! IT BURNS! huh huh

Butthead: huh huh. Burning is cool.

-z

PS: Not meant as an insult! This latest update just reminded me how often adventuring parties solve problems by busting things apart. :)
 



Remove ads

Top