D&D 5E Sample adventure to test 5E in high level (15th) play. Any takers?


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Two left.

One will attack the Sorcerer; who is currently Prone (and the only one prone, with the Cleric and Fighter having stood up already).

Attack rolls (with advantage) are Natural 20 (go Gith warriors!) and a 12 I'll take the natural 20) and a 1 and a 15(+4) 19.

That's a critical hit, and a normal hit.

You're incredibly lucky this Githyanki isnt using a silver sword, with you guys here Astrally Projecting, or your silver cord would have just been severed.

Damage from attack 1 = 15 slashing and 11 psychic
Damage from attack 2 = 11 sashing and 9 psychic.

A total of 46 points of damage!!

Let me know if you want to use a reaction here as well (maybe shield the second attack).
 

The final Gish warrior will split his attacks between the Fighter and the Sorcerer (being Prone is just too good to ignore!).

Attack roll on the Fighter: (15) + 4 = 19. Another hit! 13 slashing and 9 psychic.

Attack roll on the Sorcerer (6 and 10) + 4 = 14. A miss (even with advantage).
 


The Rogue and Bard are currently out of reactions (used on Absorb elements and Uncanny Dodge) but the Sorcerer is likely going to want to shield the second attack, and I'm also mindful some of of you may wish to emboldening bond take the damage for another as well, so I'll pause here till we all check in that we're happy to proceed.

Otherwise it's going to be Round 3, and the Sorcerers turn on initiative count 23.
 

I'm also mindful some of of you may wish to emboldening bond take the damage for another as well, so I'll pause here till we all check in that we're happy to proceed.
I will use my reaction to take the Natural 20 dealt to the Sorcerer.
26 damage prevented/transferred to me.
I teleport 1 square NE of the Sorcerer (1 square W of my current position).
Everyone should still be in my aura.
 

Yeah, I'm casting Shield...It brings my AC up to 21 turally causes the normal hit to miss.

I guess the 26 damage goes to the cleric, though.

Still prone on the ground, Galvich's face twists into a sneer. "Ugh...fine! Since you all are hellbent on being burnt to a crisp, I'll lend you a quick death...but first...!"

Naturally, she's saying this as a sort of transition while she waits for her turn.
 

Yeah, I'm casting Shield...It brings my AC up to 21 turally causes the normal hit to miss.

I guess the 26 damage goes to the cleric, though.

Still prone on the ground, Galvich's face twists into a sneer. "Ugh...fine! Since you all are hellbent on being burnt to a crisp, I'll lend you a quick death...but first...!"

Naturally, she's saying this as a sort of transition while she waits for her turn.

It is your turn!

Cleric took the damge from the crit for you, and you shielded the second one.

Now its your turn, what do you want to do?
 

I'm going to get up from prone and cast Wall of Fire using my staff at the four giths next to the rogue in a line, but I'm going to Quicken and Empower it. I'll use my Action to take the Dodge action (Disadv. on attack rolls and Adv. on Dex saves). I'll also make myself resistant to Fire Damage with another sorcery point (4 expended this turn).

They must make a dex saving throw immediately and at the end of their turn, each time taking [5]+[8]+[1] [1]+[3] [6]+[8] + 5 = 33 Fire Damage.

The side of the wall not facing us exudes its damage.
 
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