Mark van Dyk said:
I am curious why you interpreted my original question as a choice between characterization and plot? Never did I mention plot. The question was whether people enjoyed longer campaigns with more character development or shorter ones with less character development. Nowhere is there mention of plot.
The original post invited nothing about your preferences, either. My post was not about you. It was not a claim that you preferred characterization over plot, nor was it claim that plot was unimportant to long vs. short campaigns. It only claimed that I prefer plot over character development, that plot is more important to me, and I like backing up my claims with
something to give justification for my preferences, largely to begin the process of self-defence before you start attacking my choices.
I merely indicated that length of campaign is not important to me. I indicated plot development is more interesting to me than character development. All good arguments should involve supporting evidence. I offered such, indicating my background and economic support level makes my stance typical, thus showing I am not some weirdo in having this viewpoint. I indicated that short campaigns offer plot just as well as long campaigns, so both facets of gaming offer what is important to me.
Mark van Dyk said:
In fact, I assume in all games that there should be a very strong plot.
If you are going to assume something, you should state your assumptions, as I cannot read your mind. You stated, "...roll some dice, kill the bad guy and go home..." This indicated a perceived lack of interesting plots in short games. Your assumption that all games should have strong plots was not clear. Also, as Will Durant said, "The great snare of thought is uncritical acceptance of irrational assumptions." Still, you asked a question. I felt I answered it. I did not know your assumptions. To make my post clearer, here:
Mark van Dyk said:
What sort of games do you like best?
Games with an interesting plot.
Mark van Dyk said:
Do you like long campaigns or short ones that offer more chances to play different characters and different scenarios?
I have no preference here, as I indicated. Plot motivates me to play, and both situations offer such. Character development is not really a motivation for me unless such development drives the plot.
I hope, since I left out the evidence to show that I am not bizarre for holding this opinion, that you understand my opinion on the proffered subject. I have reworded my answer considerably, especially now that I know your assumption. If I need to repeat myself again to make myself clearer, please let me know.
Mark van Dyk said:
I also wondered why you chose to use as your supportive evidence a work that was evidently self published because apparently no one desired to publish the work or acknowledge its validity.
Because it was at hand, and it wasn't an important enough of a point to go looking for further research. All I wanted to show was that I am not anomalous for holding my opinion, that, indeed, I am quite typical. It was not offered to say anything about you. It was offered in defense of ME.
You are arguing here on false authority. One of the fallacies of argument is attacking the circumstances of the evidence/argument instead of the evidence/argument itself. Attacking Dr. Payne because she self-published does not dispute her research. Many researchers self publish. If you want to dispute her research, state an authoritative source, please. If you can PROVE she chose self publication because
no one desired to acknowledge its validity, then do so. I am not saying her word is the final one on the subject, and I am sure there are dissenting opinions out there, but many researchers self-publish. There is no shame in that. Dissenting opinions would indicate that I am strange and/or unique, and if that is your purpose in proving her research invalid, more power to you. Although I attempted to show my opinion is typical for people in my situation, I will accept the "strange" label if you blast her research out of the water.
Mark van Dyk said:
It seems that you attempted to ignore certain facets of my post in order to create a platform for your own unrelated thoughts. Is this the case?
No, that is not the case. I merely indicated that length of campaign is not important to me. I indicated plot development is more interesting to me than character development. All good arguments should involve supporting evidence. I offered such, indicating my background and economic support level makes my stance typical, thus showing I am not some weirdo in having this viewpoint. I indicated that short campaigns offer plot just as well as long campaigns, so both facets of gaming offer what is important to me.
I am getting tired of defending everything I say to you. I feel as though I am holding discourse with a child. What facets of your post did I ignore with my own post? If my thoughts are so unrelated, why respond at all?