Saturday's game and a complaint

Grimhelm

First Post
For those of you who don't know, we did wind up playing this Saturday. We kicked some werewolf butt and got the book that might cure Thuma of her problem.

Now, a complaint. I am getting a little tired of the "leveling up" system. I got three rolls and failed two of them. My starting percentage was 25%, meaning I had a 75% chance of a succesful roll. This is frustrating. Might there be another way? Of course, it might balance out with Vince giving full points for success, still it seems frustrating to me. Am I alone?
 

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Yeah, I had a blast Saturday! What fun!

Here's an idea. Vince already gives us max if we succeed. How about on a failure we roll the 1d4+1. That way, even in failure there's a CHANCE of getting 5 and the mechanic lends itself to the true nature of a dice rolling game. Plus, the least you'll get is 2 that way. Thoughts?
 

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