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Savage Tide AP not intriguing me

Well, my PC was just bitten in half, but I still think it's been very fun and interesting so far.

Different strokes for different folks and all that.

Crothian said:
I haven't read the adventures becasue I am playing in it. But it has been fun even if Reveal is about to totally TPK us.

Geez, damm the different nicks, I didn't even know you're in the group ><.
 

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Savage Tide Adventure Path + my Freeport campaign = yay! A perfect fit.

My only criticism with the previous two adventure paths is that I'll never be able to run them -- there's just not enough time for me to start another campaign where they'd fit.
 

If it weren't that I'm somewhat likely to be a player in this at some point (assuming my DM survives running us all through Urban Decay and is open to further wheedling), I'd be greedily devouring this series. This is almost comically tuned to my personal interests.
 

Savage Tide is looking awesome, IMO. Ill be starting the AoW this weekend, but the Savage Tide thing is right up my alley too. If i ever get to run it, ill be sure and use Stormwrack with it.
The folks at Paizo/WotC are just flat out excellent. D&D has never been better.
 

Gold Roger said:
Geez, damm the different nicks, I didn't even know you're in the group ><.

Got me too. And I'm too tired to do a process of elimination to figure out who the hell he is. We know it's not me or you, right?
 


HeapThaumaturgist said:
I only read the first one, because I may run it.

It's ... different.

Age of Worms was very "D&D Classic". Shackled City seemed ... Planescapey. This seems like it would go well with ninjas and pirates and dinosaurs.

--fje

Shackled City failed to grab me on any level, Age of Worms, the plot arc was to my liking but the adventures drove me away. (Well, some of them. 2, 4, 5...)

Savage Tide, the adventure looks decent but the adventure path is a turn off for me, too many distant locales and the Isle of Dread does nothing for me. Hopefully the adventures will be useful to me as stand alones at some point.

Though, I must say, the campaign over view was a great improvement over the AoWOverload fiasco. :)
 

JoeBlank said:
Got me too. And I'm too tired to do a process of elimination to figure out who the hell he is. We know it's not me or you, right?
I'm guessing this is part of some joke, right? Surely no-one could post regularly on EN World, have Crothian in their group, and not know it... right? :uhoh:
 


I think the concept of a pirate type seafaring campaign is awesome. We had plenty of "classic" adventures already. I like classic, but it's great to do something different too. And tropical ports, pirates and lost monster islands with ancient civilizations is its own type of classic fantasy. So far I'm liking what I'm seeing.
 

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