Yes. If you have to save or die, it means you have done something stupid that you deserve to die for. The chance to save is actually quite generous in allowing you to avoid that fate.
Petrify (happened to my character in a pathfinder game)... sucked.
FFZ also has a clear "normal -> Elite -> Boss" monster hierarchy, and only normal monsters (the majority of mosnters) can be affected by such attacks.
My answer to the poll is in regards to anything that will flat out kill a character with a single roll even if you're at full health.
Petrify (happened to my character in a pathfinder game)... sucked. I had nothing to do for the rest of the night but roll up a new character. It's one the things that keeps me away from 3.x games.
Yes. If you have to save or die, it means you have done something stupid that you deserve to die for.
Petrification is not a killer effect even though it can take the character out of the game. You can be rescued and not lose a level.
It looks, quacks, and walks like a duck:
You can't take action until someone (who survives the encounter) hauls your carcass (which is now brittle, and probably weighs a significant fraction of a ton) out of the situation and back to town to get a spell cast? The only practical difference between being turned to stone and being dead is how pliable your flesh is! Sounds like death to me.