I have a new pet peeve. Which is odd because most of my pet peeves about D&D stemmed from 2nd ed. but this one has only recently surfaced. In fact, it surfaced about a half an hour ago after reading through the thread about players getting lucky and screwing up encounters.
Basically, it's the whole 'save or die' concept. It's something I've always disliked but now that 3.5 ed. is coming up and it's addressing a lot of the pet peeves I had about 3rd ed. and 3rd ed. addressed most of the pet peeves I had about 2nd ed., I think I'm now refocusing and finding new pet peeves!
It really bugs me when, just because of the roll of one die, your character dies. Or, worse, when there is NO save. I had a character die just recently because of this. Blade Barrier... first save failed, OUCH, next round, no save: death.
Am I alone here or does there need to be some sort of mechanic to be put in place to stop or alter this sort of thing?
Basically, it's the whole 'save or die' concept. It's something I've always disliked but now that 3.5 ed. is coming up and it's addressing a lot of the pet peeves I had about 3rd ed. and 3rd ed. addressed most of the pet peeves I had about 2nd ed., I think I'm now refocusing and finding new pet peeves!
It really bugs me when, just because of the roll of one die, your character dies. Or, worse, when there is NO save. I had a character die just recently because of this. Blade Barrier... first save failed, OUCH, next round, no save: death.
Am I alone here or does there need to be some sort of mechanic to be put in place to stop or alter this sort of thing?