Jester David
Hero
That depends ENTIRELY on the reaction from the DM. If gloating or laughing is involved the players might not react well.I just do not find your argument compelling and as regards to the time period, I never experienced anyone who felt the way you (and others) do here. Nobody got mad at their DM or punched them, or lost friendships over something as stupid as their make-believe people getting "killed". And I'd have to believe people have deeper rooted issues if they do/did. Did this also happen to people when they lost at Monopoly or tag on the playground?.Sure. maybe when you are 5. Not as young adults.
If you've ever had someone laugh at you when they win at Monopoly, it can cause tempers to rise. It's something we forget as adults, after two or three decades of conditioning us to control those tempers and be a fair winner.
When was the last time you read it? When was the last time you ran it?I ran it twice and played in it 3 or 4 times during the late 70s/early 1980s both in home games as well as at school D&D clubs with people who were not in my normal gaming group. Everyone I ever played with understood exactly what it was (a tournament to challenge players who were too big for their britches), looked at it as a "badge of honor" and we all laughed at our character's gruesome deaths. We never felt it was a horrible design or Gary was "mean"., or that it needed to be "fair and logical" (it's a game of make-believe).
How do you think new players would react? Your current group?
Try it. Run it for your players but don't tell them: after all, it has a rep now that just didn't exist in the 1980s.
Run it as presented in 1e and change the descriptions. (Red Dragon Mouth instead of a Greed Demon Face, flip the map, etc.) And see how much they enjoy and how well it holds up.
Added points if you laugh at their faces when they all die.
Nostalgia is a powerful thing. There are some terrible, terrible movies and TV shows I love despite the fact they are horrible.If it was so horrible, it would not have survived in conversions, re-prints, or expanded versions through every single edition of the game, and spawned dozens of imitators over the last 40 years. Sales and interest continue to stand the test of time.
Look at the continued popularity of The Brady Bunch or The A*Team or Knight Rider or Dukes of Hazzard.
It's also worth nothing that most of the expansions (in 2e and 4e) completely redid the dungeon. The original wasn't included. In 3e and 4e they literally gave away the straight reprints. It survives as a source of inspiration and a discussion point more than a gaming product people actually use straight.
Tales from the Yawning Portal might be the first time it was actually reprinted straight as a product people are expected to run.