I've done some skimming through the Scales of War AP in Dungeon Magazine, trying to glean some ideas for a war-themed campaign. However, my light read hasn't revealed a whole lot of the "war".
There's a pretty cool siege on the PCs home city, and what looks like a nice "pick the coalition leader" skill challenge a little later on. Other than that, though, I'm not seeing anything that makes it feel like there's a war going on.
What did I miss? How does the AP present an extra-planar incursion such that it's critical to choose a coalition leader or exciting to uncover a spy?
There's a pretty cool siege on the PCs home city, and what looks like a nice "pick the coalition leader" skill challenge a little later on. Other than that, though, I'm not seeing anything that makes it feel like there's a war going on.
What did I miss? How does the AP present an extra-planar incursion such that it's critical to choose a coalition leader or exciting to uncover a spy?