Scarred Lands advice please.

The_Old_one

First Post
Evening all, I'm currently running the Age of Worms, but planning a SL campaign for when it wraps up. I've run SL in the past, and I like it, but I noticed that quite a few books came out after I dropped it for other worlds.

So, I'm hoping some of you fine folk can help me with reccomendations/advice for Scarred Lands stuff that I might have missed.
Oops, I should also mention which books I already have :)

Ghelspad Gazeteer, SL DM Screen, Creature Collection I & II, Relics & Rituals, The Divine & The Defeated, Wise & Wicked, Secrets & Societies, Mithril: City of the Golem, Burok Torn: City Under Siege, Hollowfaust: City of Necromancers, Vigil Watch: Warrens of the Ratmen.
Oh, and Calastia: Throne of the Black Dragon and Blood Sea en route to me now.

I figure I've already got more than enough to run any campaign I want, but I'm interested to see which books I haven't got are really worth having, so have at it folks.

(Oh yeah...Hi Nightfall! ;) )
 

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Creature collection III has a bunch of nice swarms, some spontaneous golems, and more outsiders to add to the mix of usual evil beasties.

Termana covers a new continent with charduni empire gnolls, and other wierdness (I don't have it and wouldn't worry about it).

Strange Lands covers the other three big areas of the world, the arctic region, the desert god king area, and the dragon lands. Good monster section for each one with templates for alignment and elemental creatures as well as more minor god stuff. I liked it mostly for the new monsters and god stuff.

The aasathi vigil watch book is free on pdf from www . dtrpg . com and hallowfaust might be as well.

I think the warrens of the ratmen is pretty highly regarded but I don't have it.

There is a trilogy of SL modules.

Relics and Rituals II has compiled spell lists of all the SL sourcebooks up to that point in addition to new spells and items.

And there are the player guide splat books which are not bad.
 

Lessee, you have...

  • Ghelspad Gazeteer
  • SL DM Screen
  • Creature Collection I & II
  • Relics & Rituals
  • The Divine & The Defeated
  • Wise & Wicked
  • Secrets & Societies
  • Mithril: City of the Golem
  • Burok Torn: City Under Siege
  • Hollowfaust: City of Necromancers
  • Vigil Watch: Warrens of the Ratmen.
  • Calastia: Throne of the Black Dragon
  • Blood Sea

I'd consider getting
  • Creature Collection Revised
  • Vigil Watch: Asaathi if you plan to run a Ghelspad Game (I think you can actually get the PDF of this free at drivethrurpg.com)
  • One of the campaign setting hardbounds. Since you already have lots of Ghelspad stuff, that one would make the most sense, but I'd consider following up with Termana and Lost Tribes
  • R&R 2, maybe.

And work from there with character guides, etc.
 

Cheers guys. I'm looking at ordering the main Ghelspad Hardcover now, and pondering over Strange Lands (I'm curious to know about Dragons in SL). Termana doesn't seem necessary since I'll probably focus my campaign on the conflict with Calastia.

BTW, I'm just reading some of your reviews of SL books now Psion. Good stuff.
 

He seems to post in every other thread, talking about the Scarred Lands, even when it has no relevance to that thread. Yet here is someone asking about the Scarred Lands and he hasn't posted yet. Wierd.

Olaf the Stout
 

Olaf the Stout said:
He seems to post in every other thread, talking about the Scarred Lands, even when it has no relevance to that thread. Yet here is someone asking about the Scarred Lands and he hasn't posted yet. Wierd.

Olaf the Stout

Yeah, it's odd. Maybe he just hates me? :confused:
 

I really like the Blood Sea books, and I think the Termana Gazeteer adds a lot to the setting and is, in many ways a superior area of the setting. I am, however, drawn to sea based settings and anything with that dark carnival feel about it.

The player's guides are really good for their fluff about the different classes, prestige classes, and how they interact with the setting.
 

The_Old_one said:
Yeah, it's odd. Maybe he just hates me? :confused:

No not really. I just have found sleep after thousands of days of posting. :p :)

Honestly I'd stay away from the following: Penumbral Pentagon, (it REALLY wasn't that good, didn't bother to update or fix Penumbral Lord, nor did it have any internal consistancy) and probably Faithful and Forsaken (Albeit not because it's as horridly written as PP was, but mostly because I didn't agree with some of the conventions) Stick with the rest for sure. The Players Guides are an excellent way of developing your characters, the HCs are good for finding out more about the Scarred Lands, and the rest range from useful and interesting to some very weird too. CCR is a must in my book since it takes a lot of the mistakes of the previous edition (and lack of understanding of 3.5 rules) and really does it well. Joe complained about the re-use of the art, and to some degree that's true. But some deserved to stay and some that didn't, well didn't. (Silver Golem anyone?) Anyway my two cents: Get everyone except PP and Faithful and Forsaken. Stick with Termana CS and you'll be fine.
 

Creature Collection Revised, while it didn't get rid of all the warts and knobs from the original Creature Collection, is still an improvement and worth considering - it all depends on how many monsters you may use out of the original Creature Collection. If many, pick it up. If only a few, it may be more worth your while to scour the web a bit for those specific creatures revisions.

The Ghelspad hardcover's good, though seeing as how you have the gazetteer, not as important. I do, however, recommend the Termana hardcover or gazetteer. These are two of the more outstanding Scarred Lands books. Lost Tribes, though...eh. Luke warm on. Maybe it's just the fact that I read fewer RPG books as of late, browsing mostly, but after owning it for a year, I still haven't read past the first ten or so pages. Furthermore, the dragon stuff in Lost Tribes has an Asiatic feel to it; this may or may not influence your opinion (for me, someone who liked the Greek/Mesopotamian feel to the initial few Scarred Lands books, it turned me off).

Relics and Rituals II, meanwhile, has a few nifty bits of setting material in it involving astrology.

If you like the way asaatthi are presented in the Creature Collection or pretty much most of the other Scarred Lands books, don't bother with Vigil Watch: Asaatthi. It pretty much disregards the original concept and makes a new monster. Of course, it's hard to argue with "free."
 

Hmmm, I'm not sure I like the idea of Asian themed Dragons. I'm really keen on maintaining the 'Greek epic' feel of SL, especially since that's what originally sold me on it.

That said, I'm seeing a lot of reccomendation for Termana, so I think I'll snag the gazeteer and see if it's something I'll like. Only downside there is that all the books I have now are Ghelspad based, and I'm quite hot on the idea of a campaign centered on fighting the Calastians. Still, plenty to ponder and look at now.

Thanks all. :)
 

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