LessthanReal said:
I've got a group running in Durrover at the moment(having just come up from Calastia, longish story, the Calastians that ran into them dislike them heavily). Anyhow, one of the problems they ran into was a high level sorceror who was supported by a tribe of Black Pelts. (DJ, I know you've looked into this thread, disregard the following, if you would.)
Now that they're into Durrover, are there any tribes of Slitheren with any sort of presence in/around the area?
Also, where is that Blessed of Mesos PrC, and could I get some idea of what it does? It sounds like it might be excellent for Sorcy boy.(Major Mesos worshipper)
There's ALWAYS Slitheren, they just don't make themselves widely know unless there's a small human prescene. But do I know of any off hand? No but I'm sure Black Pelts, regular Slitheren and probably some covert ones like Stalkers and Red Witches are available.
Blessed of Mesos with a Black Pelt, I already did. It was fun to watch.

But if it's just a regular human sorcerer, not bad either. Blessed of Mesos are found in Player's Guide to Wizards, Bards and Sorcerers.
Blessed of Mesos are the elite of the elite. They are masters of metamagics along with enough spellcasting power to take down epic level archmages in some instances. They are also capable of, at higher levels, stripping any spellcaster of spells and in some cases, reusing that spell for themselves. If you want the nuts and bolts here it is:
They get what's called Metasorcery. This pool of points, which is equal to their BoM class level, allows them to spend these point to power metamagic feats WITHOUT increasing the casting time. The number of points spent is equal to the number of spell levels the metamagic feat increases the spell level. They can do so up to their Cha Modifier. So the higher the Cha, the more points they can expend on a single spell. He then must roll a Con check, (10+the spell level, + number of point spent). This means if say our sorcerer had a Cha of 25 (+7), he could create a quickened maximized fireball without increasing the level of that spell.
At 2nd, 4th and 8th levels, he can choose bonus metamagic feats
At 3rd, 6th and 9th levels, He gains bonus known spells equal to his Cha modifier. He still has to expend these on his bloodline/scion feat requirements before gaining any new spells.
5th level he can now basically counterspell almost at will. Requiring no spell, merely opposed rolls, the BoM rolls his Spellcraft versus the arcane spellcaster's Concentration check. If the BoM is higher, the spell fails.
At 7th level he gains an arcane devourer as a cohort.
10th level his unravel sorcery ability (the 5th level ability mentioned before) now allows him to recharge his spells per day if he succeeds in stripping the arcane spellcaster of his spells.