Scarred Lands! Burning Wheel! Numenera! It's a Big Name Kickstarter Bonanza!

It's a New Year Big Name Kickstarter Bonanza! For fans of the Scarred Lands, Numenera, or Burning Wheel, or an unholy mix of the three (The Scarred, Burning Lands of Numenera?), these three new Kickstarters are all set for some fairly epic success from the starting gate. All three are produced by veteran publishers already known for their high quality work, and based on existing well-loved settings and games. It looks like 2016 is starting off with a bang!

It's a New Year Big Name Kickstarter Bonanza! For fans of the Scarred Lands, Numenera, or Burning Wheel, or an unholy mix of the three (The Scarred, Burning Lands of Numenera?), these three new Kickstarters are all set for some fairly epic success from the starting gate. All three are produced by veteran publishers already known for their high quality work, and based on existing well-loved settings and games. It looks like 2016 is starting off with a bang!

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We open play with the Scarred Lands setting, being Kickstarted by White Wolf founder Stewart Wieck. For D&D 5th Edition and Pathfinder, this setting was originally created about 15 years ago for D&D 3E. It was one of the first, and most successful, 3rd Edition campaign settings. Now, Wieck and friends are Kickstarting a 320-page full-colour hardcover book. For $45 you get a hardcover, or for $18 you get the PDF. There's an interesting note on the page about a free adventure, Gauntlet of Spiragos, which you can download for Pathfinder now, or "a 5th Edition version is forthcoming — we’re just hoping for an official announcement regarding 5th Edition games before we apply the finishing touches".

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Next on the menu is a Numenera card game called The Ninth World. Numenera is, of course, the flagship RPG from Monte Cook Games, and this card game is being produced by Lone Shark Games and designed by Mike Selinker. You may have heard of him from previous games such as the Pathfinder Adventure Card Game. This game is, in his own words, "one part deckbuilder, one part Eurogame, and one part RPG" and is a competitive card game for 2-5 players. A pledge of $50 gets you the game.


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And last in our little trilogy of epic Kickstarters is Luke Crane's Burning Wheel Codex. This is a supplement for Burning Wheel Gold, and includes life paths, magic, and rules commentary. "We shall create a tome of similar dimension and density to the urtext, Burning Wheel Gold. Its cover shall shimmer cerulean and gold. Its pages shall have the hue of gossamer and bone. Its ink shall be black. And it shall contain: the paths and ways of the Roden, Trolls and Great Wolves; an encyclopedia of traits and skills; an arcane library of magical ways; a libram of magic artifacts; and detailed commentary on nearly every aspect of the urtext itself." This one is steaming ahead already. For $25 you get a copy of the hardcover book.
 

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thexar

Explorer
I love Scarred Lands, but Onyx isn't getting anymore money from me until Exalted is finished (Estimated delivery: Oct 2013).
 

Grimstaff

Explorer
The Scarred Lands kickstarter mentions that they are waiting for an announcement from WotC to release a free 5E module.

What do they know???
 



darjr

I crit!
Probably they know what the kobolds know. A license is there and 'pending'. I'll bet they even know its contents.
 


Banesfinger

Explorer
For someone who had played in the older version of Scarred Lands; how did that setting differ from any other high-fantasy setting? (E.g. Forgotten Realms)
All I got from the Kickstarter intro was that the world was formed by gods and titans...which doesn't sound much different than any other setting or ancient mythology.
What sets this world apart?
 

Dark Sun Gnome

First Post
For someone who had played in the older version of Scarred Lands; how did that setting differ from any other high-fantasy setting? (E.g. Forgotten Realms)
All I got from the Kickstarter intro was that the world was formed by gods and titans...which doesn't sound much different than any other setting or ancient mythology.
What sets this world apart?

Its brutality - its set after an apocalyptic war in which the gods killed off all the titans except one (Denev, the Earth Mother), but they couldn't dispose of the remains. Kadun, one of the titans, was thrown into the sea and his blood tainted vast areas of ocean.

Civilisation is trying to repair the damage from the wars. The world is a very dangerous place - titanspawn and races tainted by the blood of the titans roam the world, and on the main continent, the Calastian Empire seems unstoppable.

Its a Sword and Sorcery/High Fantasy setting with a lot of classic tropes, but it is all done really well.
 
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Banesfinger

Explorer
Its a Sword and Sorcery setting with a lot of classic tropes, but it is all done really well.

When I hear "sword and sorcery" classic tropes, I think bronze age, magic is evil/bad and rare. Is this the case with Scarred lands? Did they have to modify the 3e ruleset to accommodate this? (e.g. change spell-casting classes, modify weapons, etc)
 

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