scoop: 4e gamma world

Anyone looking forward to this might dig the 4th ed. modern-type rules for the upcoming Amethyst setting from Dias Ex Machinas. They also just put up a free preview adventure w/rules and pregens. Looks kinda neat. Guns and explosions and all that.

Dias Ex Machina
 

log in or register to remove this ad


It's obvious now how WotC is going to incorporate other "genres" into their 4e D&D system. Instead of releasing a "modern" system (ala d20 Modern) they're releasing campaign genres (as opposed to Campaign Settings). Very interesting, and it should be very EASY (i'd think) to transport Bards and Paladins into a post apocalyptic you know where.

Paladins fighting mutants? Would Bahamut give rats ass? Bards "hacking" a Network?

I'm sure we'll see all this in Character Builder too. I already have a hard time dealing with Dragonmarks and Tattoos in my "generic" D&D, now add bio-tech and laser guns, I'm :):):):)ed as a DM.
 

When I just saw this on the News page, I was going to PM you with the news. Glad I checked around first to see if you heard about it.:)
I only just heard about it yesterday while lurking about, browsing threads. Still, I'm psyched about the idea of a Gamma World as a 4e game. First, Dark Sun and now this! :cool:

This is very cool news. I'm very intrigued to see how 4E translates to this type of campaign.
It could be great. I'm hoping they stay true to the setting and don't fill it with dwarves, elves, and dragonborn. That would be bad. :(

I'm thinking the setting could (should) include a new power source: mutation. Also, I'm hoping for a large chapter detailing Gamma World critters. A separate Mutant Manual would be better, however.
 


Looking back at some of the articles... Gamma World was strongly hinted at least once. Maybe many more times.


Sneaky sneaky. Wonder what else is being hinted at?
 

It's strange, I actually preferred the revised editions of Gamma World where the emphasis wasnt so much on the crazyness of things. I ran a Fallout game with the 4th edition of the rules a long time ago that went well. As Scifi (and more importantly post apoc) is my favorite genre Im looking forward to this game.

Now if its just one book, I think its fertile ground for 3rd party expansion with possible 'setting /fluff' books to give locations and maybe some plot.

Of course it could be a frakkin big error by Amazon. Its not the first time they have posted something incorrectly.
 


Looking back at some of the articles... Gamma World was strongly hinted at least once. Maybe many more times.


Sneaky sneaky. Wonder what else is being hinted at?

Lie what? Can you point out some of the places it was hinted at? Maybe we can start "decoding" their style. :P
 

Okay, yesterday I'd never even heard of Gamma World, any fans want to sell me on the concept?

Super-wahoo post-apocalyptic insanity. A three-armed mutant with the ability to belch poison gas, an anthropomorphic raccoon with a bandolier full of nuclear grenades and a walking, psychic cactis do battle with Aardvark people around the ruins of an old U.S. Military installation. In the midst of the fight, an ancient military cyborg creaks to life and starts blasting away at both sides.
 

Remove ads

Top