Hi! Recentely I was thinking about the three adventures I'm/I have mastered, their scope and their levels. And I'm thinking: are the tier scope respected in them? You know, 1-4 being local hero, 5-10 kingdom hero, 11-16 world hero, 17-20 planar hero.
So, in Curse of Strahd all your adventures are on a demiplane, but pratically you deal with a foe that affects a valley. In Tales of Yawning Portal, you always go in dungeons, even when Realms and Worlds are not in danger. Lost Mines and Dragonspire peak are things that affect a somewhat large area for third level (when the heroes start going outside Phandelver).
Played adventure, I remeber that Tomb of Annihilation and Icewind Dale have a somewhat world danger, but you still play them in tier 2. I don't mean they are mechanically unbalaced, but their scope is somewhat... wrong? Do you think this is valid also for other adventure (I don't read adventures because, you know, call for a player by friends can arrive anymoment
So, in Curse of Strahd all your adventures are on a demiplane, but pratically you deal with a foe that affects a valley. In Tales of Yawning Portal, you always go in dungeons, even when Realms and Worlds are not in danger. Lost Mines and Dragonspire peak are things that affect a somewhat large area for third level (when the heroes start going outside Phandelver).
Played adventure, I remeber that Tomb of Annihilation and Icewind Dale have a somewhat world danger, but you still play them in tier 2. I don't mean they are mechanically unbalaced, but their scope is somewhat... wrong? Do you think this is valid also for other adventure (I don't read adventures because, you know, call for a player by friends can arrive anymoment
