I just got done doing a pre-preview

P) and I'll be writing up a review on the full version. Short version: I like it, it's a nice diversion. Some notes, though:
- Yes, the graphics are a little stiff, and backgrounds can get a little repetitive, but the graphics are on par with most CRPG-type cut scenes, and better than any CGI I've seen on TV (though not in the full-feature'd movie class -- we're not talking Toy Story or Final Fantasy here).
- Sure, some of the dialog is corny, and the characters are a little flat, but it's better roleplaying than I've seen in most D&D games. Plus, at about 45 minutes for a full run, you're not getting a lot of characterization -- but there's some backstory on a number of the major characters.
- A number of the iconic monsters make an appearance in one form or another. Spells and typical D&D elements are recognizable but not overbearing (though I do wish Mialee would get a better spell selection -- she has about the same spells prepped as a typical PC wizard: all
magic missiles).
- There's some tie-in to the overall Greyhawk timeline, nothing earthshattering (a throwback to the Dual Cataclysms). Depending on with path you take, though, you get more or less backstory.
- There's a choice ever 3-5 minutes (about 10 total for a full run, though I didn't actually count). Some are more significant than others. Most aren't of the fight-or-fligjt type, which is kind of nice -- if you were to pick an alignment for the party and choose accordingly, you'll have some hard choices, which is good.
- You can't fast forward through individual scenes, but you can skip ahead to the choice at the end of the scene with the "next scene" button. In the "Help" section, you'll find a menu that allows you to go directly to the scenes where the major story-influencing choices are made.
- There are four major endings (I've seen three) .. you can sort of figure out the key paths after a little while. Those are the endings that lead to the credits; there are others that end the story early ... those allow you to go back to the previous choice and choose another path, so you can get all the way to the end without starting from the beginning. Some of the endings are open enough that they'd sugest a sequel.
- While some of the fight scenes are a little stilted (a limitation of the CGI, I expect), you recognize a lot of D&D elements. The violence isn't any worse than a PG rating -- probably even G (no gore at all, just a little blood).
Sleeping Beauty was probably scarier.
Overall: a fun diversion (though not anything that's going to replace your game). I got it for $16, which is about the price of two evening movie tickets around here, and I consider it worth the price given the replayability, not to mention the D&D novelty value. If you have kids, or preople you'd like to introduce to the game, it's probably worth the full price.
It should be good press for D&D; I'd consider it a great way to introduce younger kids to the game, or to try and explain D&D to someone whose never played. Promoted well, I'd think it would expand the fan base a bit. I'd buy a sequel, if one is made.