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[Sealed in Blood-V.2] OOC Thread

Sollir Furryfoot said:
SE, Dark Speech is indeed in the BoVD,

And as a Paragon he gains the feat without having to pay for it? As according to the wording of the paragraph I quoted. ;)

Sollir Furryfoot said:
although there haven't been Law/Chaos variants for it yet (I'm not sure if I want to take the time to develope such variants ATM, although maybe in the future I might).

That was just my (failed) attempt of a joke. Never mind.

Sollir Furryfoot said:
P.S., Serpenteye, your character has a multiclassing penalty ATM with 1 level in Monk, 4 in Fighter, and 12 in Wizard, even with your favored class: any ability.

Hmm, I thought the two halves of the Gestalt functioned separately for the purposes of multiclassing penalties. A 12th level wizard gains no penalty, neither does a Human 1st lvl monk/ 4th lvl Fighter.
I guess I'll have to re-make the character.
 

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Btw, is there a saving throw against the effect of a Mirror of Opposition in your campaign. If not, I'm buying one :D.

SRD said:
Mirror of Opposition

This item resembles a normal mirror about 4 feet long and 3 feet wide. It can be affixed to a surface and activated by speaking a command word. The same command word deactivates the mirror. If a creature sees its reflection in the mirror’s surface, an exact duplicate of that creature comes into being. This opposite immediately attacks the original. The duplicate has all the possessions and powers of its original (including magic). Upon the defeat or destruction of either the duplicate or the original, the duplicate and her items disappear completely. The mirror functions up to four times per day.

Caster Level: 15th; Prerequisites: Craft Wondrous Item, clone; Market Price: 92,000 gp; Weight: 45 lb.
 


*nods* the feat is fine as a bonus feat, but I'm doubting I'd let you change it if your char changed his alignment.

I think I'll enforce the multiclassing penalties of a gestalt overall, even if the reason might only be I dislike just having 1 level in a class for many benefits (even though just 1 more level of monk and 1 less of fighter wouldn't hurt that much)

Will save DC 22 I'm tempted to say on the Mirror of Op. (8 for spell level of clone, +4 for int required to cast it) but while it seems kinda high for the price I think its reasonable for this game.

Kal->3.5e psionics I think would work best. (Although I dislike how much 3.5e stuff I'm actually starting to let in =( )

Edit-I'll prolly end up starting the game on sunday due to my extra busy week, but that's fine as everyone isn't finished with their characters. (Just b/c I'm starting on Sunday doesn't mean you have to have your stats comlpetely finished by then, as I won't begin with a fight, btw)
 
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Sollir Furryfoot said:
(Although I dislike how much 3.5e stuff I'm actually starting to let in =( )

Speaking of which, there's some stuff from a 3.5 source I wanted to talk to you about :D So if you wanna drop by #IR sometime or drop me a line at hafrogman at gmail dot com.
 

My character has been equiped and updated. I couldn't afford the Mirror of Opposition, or a decent weapon, but he should still be able to kick some ass.
 


Note I'm still around, I've just been really busy this week with tests/preparing for a competition on sunday. After this weekend is over, my free time will increase dramatically :)

Edit-I do have a list of further changes though that I hope won't make people too unhappy. Just stuff like limiting True Seeing/Mindblank to only being able to counter illusions/enchantments and divinations (respectively) of a spell level equal to them (or perhaps 1 lower, I'm not completely sure yet) and a few other changes to prevent game imbalance. I'm thinking of adding some new spells to fill in some gaps, ex: Superior Dispelling, 9th level spell, as per greater dispel but check is 1d20+5+your caster level (max 30), Greater Heal 8hp level (cap CL 20) 8th level spell (vs. Heal which I think is 6 hp/level, cap at CL 15?).

So yeah, I'll get back to you all on that when I can.
 
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Thank you everyone for being patient, esp. Serpenteye b/c I know you must have put in alot of work to get up your character so quickly with all his equipment. I do have a list of nitpicks, but that can wait for a little bit when everyone has got their magic items up and I can compare more easily before I throw a few nerfs.

SE, I'm kind of afraid that since I like your character's future story so much, that I'm subconsciously tailoring the plotline more to your character than the rest, even without his background coming up yet. That, and also due to your character's optimization compared to the rest, is making me consider giving you a solo adventure, although set in the same world and approximate timeline (although not interacting with the other PCs too much, if at all). I'm not sure if I want to split you up with the rest of the group, but it's an idea I'm considering, and I'd really like your feedback on it (and if we go this route, I'd like more of your input as to where the future God Emperor-who is still nameless ;) is at this point in time). Thanks!

I think I've talked with everyone else about some nitpicks in chat, any other questions feel free to post here or ask me in chat.
 
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Sollir Furryfoot said:
Thank you everyone for being patient, esp. Serpenteye b/c I know you must have put in alot of work to get up your character so quickly with all his equipment. I do have a list of nitpicks, but that can wait for a little bit when everyone has got their magic items up and I can compare more easily before I throw a few nerfs.

:uhoh: ;)

Sollir Furryfoot said:
SE, I'm kind of afraid that since I like your character's future story so much, that I'm subconsciously tailoring the plotline more to your character than the rest, even without his background coming up yet. That, and also due to your character's optimization compared to the rest, is making me consider giving you a solo adventure, although set in the same world and approximate timeline (although not interacting with the other PCs too much, if at all). I'm not sure if I want to split you up with the rest of the group, but it's an idea I'm considering, and I'd really like your feedback on it (and if we go this route, I'd like more of your input as to where the future God Emperor-who is still nameless ;) is at this point in time). Thanks!

Being a huge egomaniac, I think a solo-game would be great, especially with that character. :cool: I would be willing to put quite a bit of time into such a game. I don't know how optimized he is, though, his AC is formidable but there are many other ways to kill him. Kalanyr's character is his equal or superior in many ways... but I guess that's beside the point if we go the solo-route.
Much of his background is buried somewhere in the old IR-threads and I have much of it in my head so I should be able to put it together pretty easily. The hardest part is the name, it's not easy to come up with a suitable name that's not already been taken by some important figure sometime in actual or fictional history. That's the reason I picked "The God-Emperor" in the first place. :heh:
The primary reason why I'm not already finished with the character is that I wanted to keep close to the same pace as the other players. I didn't want to put in a lot of work only to find that the game had been canceled, especially since that has been the fate of so many planned IR games of late. But I guess that now I can step up the pace a little.
Input will be incoming. :)
 

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