Pielorinho
Iron Fist of Pelor
My apologies for not noticing the edit. That said, I do find the conclusion absurd (that you could detect a specific letter in someone's backpack without opening it). Sure, in some cases you might be able to tell that there was a scroll-case in the backpack -- but that's a different matter than detecting a letter from the queen.
Although I try not to use this argument often, I'd be very upset if that's how the search skill worked in a game I played in. I imagine myself playing a sneaky character trying to smuggle notes out of a palace and being caught by the rogue at the door who "searched" me as I walked past, discovering the notes I'd hidden inside the sheath to my ceremonial sword. I'd find such a game to be so far from my expectations of how a world works that it would be basically unplayable for me.
I think we have very different expectations from the game. I want the rules to serve the story, not vice-versa.
Daniel
Although I try not to use this argument often, I'd be very upset if that's how the search skill worked in a game I played in. I imagine myself playing a sneaky character trying to smuggle notes out of a palace and being caught by the rogue at the door who "searched" me as I walked past, discovering the notes I'd hidden inside the sheath to my ceremonial sword. I'd find such a game to be so far from my expectations of how a world works that it would be basically unplayable for me.
I think we have very different expectations from the game. I want the rules to serve the story, not vice-versa.
Daniel