Pielorinho
Iron Fist of Pelor
Craft: plasticmaking, most likelyDarkMaster said:Also what skill would you use in the case of my wife's uncle who can identify the design of a plastic mold without ever seeing it, just looking at end result?
Daniel
Craft: plasticmaking, most likelyDarkMaster said:Also what skill would you use in the case of my wife's uncle who can identify the design of a plastic mold without ever seeing it, just looking at end result?
DarkMaster said:Also what skill would you use in the case of my wife's uncle who can identify the design of a plastic mold without ever seeing it, just looking at end result?
D'oh -- confound IS a correct word to use here! Learn something new every day.DarkMaster said:The other explanation I would like to get from you is the difference between spot (WIS) and search (INT), from your post, it seems you counfound the two. I would like to understand how with your explanation you justify the INT modifier to search instead of WIS, maybe you changed that too.
Right. And yet a rogue can still use his search skill to find it.Pielorinho said:It's in no way an unsee-able perfect trap. You just can't see it without seeing it. All traps are like that.....
Pielorinho said:"Conflating," not "confounding," is the word you're looking for,
Pielorinho said:As I've pointed out, other folks' interpretation of the holes lead to such absurd results as being able to find a letter in someone's backpack without opening the backpack up.
FireLance said:Come to think of it, by the rules, only a rogue (or magic such as Find Traps) can find a trap if the Search DC is 21 or higher. It doesn't matter if you're a 20th level elven Ranger with 23 ranks in Search and an Intelligence of 24. Without that one rogue level, you simply cannot detect all magic traps and well-hidden mundane traps.
As such, I'm quite prepared to let the rogue's Trapfinding ability to be somewhat mystical.
Well I rule that yes, if they specifically say that the open the coffer then I don't bother rolling the dice unless there is a secret compartement or high time constraint. but if they just say I search this 5x5 area which happend to contain a box a table, a scabbard and a wardrobe then we roll the dice or take 20 for the area and they find whatever is below their DC, that simplify a lot the "I look at the table, then I open the box, bla bla bla". In the early days that is what I was doing but it took hours (real time)to clean up a simple well furnished room, player can find it fun the first time but the tenth time everybody is bored to death (even the DM).Pielorinho said:The problem is this: if you set the DC too high, then he can't find it if he does a full-cavity search on me.
The closest DC in the rules to finding notes hidden in a sword-scabbard is probably 15, for "ransack a chest" -- if you actually look inside, the notes are obvious.
Your interpretation of the rules doesn't, as near as I can tell, allow for separate DCs for searching for things by rooting around through them, and searching for things by looking at them. So either the guard easily finds the plans by looking at me, or the guard can't find the plans if he cuts my sword-scabbard apart and looks inside.
Or am I missing where you assign different DCs based on different search techniques?
Daniel
So getting back to the example -- if a guard just says he looks at the potential spy and takes 20 on his search check, you're saying you'd give him what DC to find the notes? Or would it be impossible? Whereas if he cut open the scabbard, you'd give him what DC to find the notes? Or would it be automatic?DarkMaster said:Well I rule that yes, if they specifically say that the open the coffer then I don't bother rolling the dice unless there is a secret compartement or high time constraint. but if they just say I search this 5x5 area which happend to contain a box a table, a scabbard and a wardrobe then we roll the dice or take 20 for the area and they find whatever is below their DC, that simplify a lot the "I look at the table, then I open the box, bla bla bla".
To me the DC to find a note in a scabbard without touching it would probably be in the 30s-40s, making it impossible for the average guard or person to find simply by observing you even if they do it for 2minutes or more.A few guard can spend more than two roll observing you actually. To take 20 in this situation would requires him to forget everything else and to focus on your person for 2 minutes. but if he cuts it and manipulates it maybe DC15 if it is well hidden, rolling one search because he is busy and you can fool him.Pielorinho said:So getting back to the example -- if a guard just says he looks at the potential spy and takes 20 on his search check, you're saying you'd give him what DC to find the notes? Or would it be impossible? Whereas if he cut open the scabbard, you'd give him what DC to find the notes? Or would it be automatic?
I'm confused.
Daniel