Surprisingly enough, the trip was surprisingly uneventful, despite the dangers of travelling in so small a group.
And Serpenteye, welcome to the readership .
Greppa and Merideth surveyed the battlefield, and it was all they could do not to sneer with Theralis superiority. Several dozen camps of humans, carrying those ridiculous swords over their backs, were scattered about the top end of the slope. The orcs, almost a mirror image of the Aglaonis "organization", we scattered about at the bottom end of the slope.
Believe me, I loooove questionsSerpenteye said:Oh, and btw. no offence was intended with my questions, just curious.![]()
Partially, because this is D&D, and that there wilderness is damned dangerous - and Aglaonis is a good ways to the north, hence the trade route and fortified caravans (our favorite greedy merchant from Part I was unusual). The dragon (Amalan) is also a consideration. Any major military push through the wilderness would have to be very careful about how much damage they did on their way to the field of battle.In light of that military superiority why is it that Theralis hasn't yet conquered (or attempted to conquer) their softer yet richer neigbours?
Indeed, they have the military will to do many things we might find distasteful in our quiet modern age. Particularly once they've got their war dander up (which I believe they could be said to have, by nowIt would seem reasonable that a society that is cohesive and militarized to such degree as Theralis would have the political will to expand their borders to increase their long term strength.
NahTheralis seems pretty goodly, though, maybe that's why.
Eastpass is pretty well fortified by a human wall. It's narrow, and more easily accessed from the interior of the valleys. As has been proven, a few hundred soldiers can make it nigh-impassable. Any more fortification there would render it useless for trade... and Theralis HAS to have that trade.Also, I've always wondered. Why hasn't Theralis fortified the passes leading into their valley (particularly the one the orcs are repeatedly trying to pass trough?
That's actually how they viewed the human shield wall up until recently (Theralis tactics haven't really had to evolve in warfare in several hundred years - they've only been facing western orcs). The idea of facing giants in war was considered ludicrous, and the idea of 800+ pound armorcats fighting on behalf of the enemy was considered ludicrous, and the idea that shamans could return fireball fire was considered ludicrous, etc.A mere wall would do some difference. A couple of towers on the mountain-sides to throw stones from high enough that giants couldn't throw back and some arcanists for support and they could slaughter any number of orcs without a single casualty.
You may read this and decide that I and the player are freaks.
There is no victory planned at the end.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.