Sebastian O's Wizard's Amulet - Organization Thread

Virashil, Female Elf Sorcerer
She is a Cha-based arcane caster and ranged combatant - proficient in the longbow and longsword, she has some draconic blood running through her veins, fueling her power, she plans on exploring this and "getting back to her roots", ultimately obtaining a dragon for a familiar.

Virashil grew up in a peaceful, wooded glade, settled by her ancestors in the shadow of a large ridge of snow-capped peaks. She grew up in the traditional elven way, many hours spent at play, but also learning the ways of the bow and magic. She didn't take to the sword, but showed great potential in the latter two.

There were stories told around the playyards that there was an ancient dragon who watched over the village up in those cold, snowy mountains. Most of the children (and adults in the village) didn't think much of these tales, chalking them up to idle heresay. Although it was not too out of the ordinary for the occasional child to be born with silver hair or eyes, or possibly a patch of silver on their skin.

Virashil was born with both a full head of soft, silvery hair and otherworldly silver eyes. She wasn't made self conscious of these features until later on in her childhood, when she noticed that people would stare at her outside of her village, making her feel more comfortable in the depths of a hooded cloak around strangers.

As Virashil grew older, stirrings of power started to energize her blood -- a talent for magic developed, she was able to channel it without nary a thought, whereas others would have to pour over dusty tomes for hours.

Intense would best described her personality.

Virashil recently left her village, setting off on her own to discover clues to her heritage, as she feels that she is not a normal elf. Some of the village elders told her a story about a traveller who would visit the village every lunar eclipse for their festival -- the traveller was always dressed in a silken robe made of a wondrous silver fabric. This is her only 'thread' to go on.

Ability Scores: Dex and Cha primarily.
Feats: 1st - Draconic Heritage (Silver) 3rd Draconic Breath 6rd - Weapon Focus (Ray) 9th Draconic Familiar
Skills: Concentration, Knowledge (Arcana), Spellcraft, Knowledge (The Planes)
Prestige Classes: Under consideration, doubtful of the dragon disciple due to the horrible spell progression.


And I usually post at least once a day during the week, less often on the weekends.
 
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Another character concept I was thinking of, if you allow psionics:

Human Psion (Telepath): A young woman who came into her powers early in life. The other minds and thoughts pressing in on hers came close to driving her insane. Battling with believing that she was slowly losing her mind, during the already difficult time of her teenage years, it all finally came to an end when her family - thinking that she actually was insane - tried to have her cloistered in a church that dealt with the mentally disturbed. Not being able to handle the nearness of so many insane minds, she broke and lashed out at those around her with her untrained powers, resulting in the injury and/or death of her parents and several of the clerics of the faith. (I’ll flesh out more should this character be picked.)

Running away, she spent some time traveling in the wilderness, and has found she has enough control over her powers now that she can spend time around others without fear of hurting them or herself, while still able to use them in defense. However, she still doesn't understand her powers, or why she has them (let alone what they are), and just tries the best she can to live with them, hoping that she doesn't hurt anyone else.

Summary:Basically, looking at playing a psion who doesn’t know anything about psionics or what they are. I’d be roleplaying that her abilities and powers just come to her unexpectedly, instead of being trained and planned for, and that most of the time she doesn’t realize she has them until she ‘accidentally’ manifests them when they are needed. Similarly, the psionic feats that she has she uses unconsciously (from a RPing perspective), and won’t understand – if we meet any other psions – why their powers and abilities differ in nature.
Possible Feats: (in no particular order) Body Fuel; Power Penetration & Gtr PP (provided you are using the psionic/magic transparency rule); Mind Over Body; Overchannel; Talented
Main Powers: Basically, the Telepathy list, and a select group of powers for defense and possible minor offense.
Prestige Class: None planned at the moment…
 

Character Creation

How will you determine stats and starting gold and other pertinent character creation stuff such as house rules?
 

Aight, I'm interested as well.

Summary A simple person gifted with strangely unsettling (yet undeniably powerful) healing powers, Springchill adventures to see things, and gain wealth. Because of an important vow he acts unnaturally (for him) 'good'.

Name Springchill Sa'churov
Race Earth Genasi (if this is okay)
Class Favored Soul
Alignment True Neutral
Gender Male
Age 19

Appearance Springchill is a sturdy young man, with a compact and lean frame. His long black hair frames two deep brown eyes, and his clothes are quite utilitarian. He appears almost preternaturally calm, and it's never easy to tell what he's thinking or feeling. Still, the scowl he sometimes wears makes him look unfriendly and he rarely speaks. Still, he is an attractive fellow.

Physical Attributes Decent-to-good strength, average dexterity, good constitution.

Personality Sa'churov can be a very spiteful young man, and he thinks cynical and sarcastic thoughts about those around him. He doesn't speak out often, though. Even though he's so reserved he does have passion within him, even if most cannot guess at it, let alone behold it. He's slow to change, slow to love, slow to hate. While not insensitive to the feelings of others, he may come across as uncaring.

Mental Attributes Average-to-decent intelligence, decent wisdom and charisma.

Background A simple person, Springchill Sa'churov (he prefers Springchill) grew up in one of many run-of-the-mill hamlets. He was a very rude person at heart, though he usually kept his tongue tied. His father had died before he was born, and when he was 9, his mother went ill. The sickness was vile in nature and before long she was on her deathbed, with Sa'churov at her side. In that last moment of life, she made Springchill vow to "be a good boy". This was no small vow, either, and it would fundamentally change his life, forever.

Now alone, Sa'churov became a far more active member of the village. Every day he worked from dawn to dusk, not with skill but with determination.

Several years later, while walking from one job to the next, Sa'churov came upon a lone female. A young woman who'd often tried to woo him. He didn't like women like that, but he halted anyway. She was wounded, obviously, and was howling in pain. He approached her, kneeling at her side. He gently touched her broken arm, only focusing on the damage. A strange feeling, something quirky, came upon him in that moment and there was a slight 'pressure', to which he yielded. Warmth flowed through him, and his hands started glowing eerily green. For several seconds there was no sound but the gentle buzzing of the sickly energy. Then he rose. She looked at him with wonder and fear... And so, he left for work.

Lowering her eyes, she was surprised at how the pain had simply... vanished. Her arm was whole.

The following weeks was dominated by an increasingly agitated Springchill, who received countless requests for his special 'power'. When one day a travelling merchant offered to pay him for his services, he realized he had power. He could change the entire course of a persons life in a single strange moment. Not soon after he started charging for his services, earning the enmity of the townsfolk. "I can be a good boy and make money while I'm at it", he thought. Eventually he simply left, dissatisfied with the ungrateful behavior of the villagers.

And yet... There was something unsettling about his newfound powers. Where did they come from? What was their nature? Only time would tell.
 
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I'd like to throw in a concept.

Marazair, Raptoran Cleric
Marazair is the son of a cleric of Tuilveil Glithien, and is himself a cleric in trianing. He is now on his Walk of the Four Winds, the mandatory temporary exile all Raptorans must go through. He journeys to better himself and learn more about the world around him. He's 26 years of age, and about average hieght for a Raptoran (6 feet). His feathers and wings are a glowing white color.

He will be going for the Skypleged PrC. (race and PrC are from Races of the Wild)

EDIT: would it be ok if i uses the subsitution lvls as well?
 
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Vitalus Grimjaw
Dwarven Rogue (Trapsmith)

Background: A dwarven craftsman and adventurer from The Iron Mountains (or wherever). He apprenticed with many of his uncles until he found his calling in making cleverly hidden traps. The trap making and setting process called for quick hands and reflexes should one muck things up. He honed his talents (and reflexes) over a short time and eventually reached "journeyman" status in the trade. Being at the point where he would like to start his own business there wasn't much call in his small dwarven settlement for more than one trapsmith (even the one had very little work to begin with). Vitalus has set out to find, beg or borrow (but not steal) a small fortune to start his own business, perhaps in the outside world where people are less trusting of others. He is not as gruff as most dwarves but he does border on loud and annoying most of the time as he feels he knows a bit about everything.

Crunch Stuff: Might go to Dungeon Delver or some other appropriate skilled Prestige Class. If allowed will swap out Sneak Attack for Fighter Feats. He doesnt plan on being an incredible sneaky backstabber, just a skilled Craftsman. Undecided on exact Feats, but likely would enhance his skills.

OOC Stuff: Can post daily save Tuesdays when I run my tabletop game. Been playing D&D for over 30 years. PbP for 3 years.
 
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I just had a pbp game cancel and I'm interested. I haven't played any of the necro ones, Wizard's Amulet is the only one I have but I haven't read it since it was first available (2000 was it?). I'm keen on using my non core stuff so I'll put out some concepts.

Are the TheLe Unorthodox classes or the Mob United warrior classes up for consideration?
Savage Species style/Throwing Dice Games' Character Customization racial classes OK?

I'm generally available for posts 1/weekday.
 

FreeXenon said:
How will you determine stats and starting gold and other pertinent character creation stuff such as house rules?
Stats will be by point buy, probably using 32 points. Starting gold will be the maximum allowable according to the chosen class.

I'm not quite sure how to respond to the house rules part of your question...is there anything specific you'd like to know?
 

To all who have thrown hats in the ring today...thank you very much! :)

It's great to see so many interested people. I'll be adding everyone's name and concept to the list at the top, one at a time. If you asked a specific question, I'll respond as I read. Thanks!

-Sebastian

edit: Weird, I thought for sure I had added Rhun's name to the list this morning...but it's not there now. Huh. Well, first to be added, then. Sorry, Rhun.
 

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