Sebastian O's Wizard's Amulet - Organization Thread

An other concept

Demerzel Rud'Hum Human Necromancer

Since he was a youngster Demerzel had an unexplainable interest in death, and that devotion took him to the ways of the necromancy.
A condecorated graduate from the magic school of the capital, Demerzel started a secret study of the dark arts of necromancy, twisting nature, animating dead animals and the sort. Soon enough he became a necromancer. But reveling himself was not a smart thing to do. Casted away by his family, Demerzel ploted a revenge, and murder them all, turning their corpses to undead creatures. That was not left aside by the authorities, who try to capture the evil wizard, but it was too late, he had already fleed.
Then his travels begun, searching knowledge and understanding of the necromancy, in hop that some day he could become a powerfull lich!

Demerzel is a pallid thin human, with grey hair despiste his age (near 30). His eyes, black, seems to looks at nowhere and everywhere at the same time. He carries his heavy spellbook with him always, he protects it jealousy from anything. He wears a black heavy tunic, full of purple and golden ornamentations. His white staff ends in a femur head.
He is a very polited man though, able to discuss without rising his voice. Demerzel thinks words are powerfull weapons, even more than swords.

Abilities in order of preference: Int, con ,dex, cha, wis, str
 

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Salix the Treant
Salix is the guardian of his forest, the protector against those looking for firewood and building materials. But he failed. A group of villagers snuck in during the night and tied him down as they cut down his brothers and sisters for theit village. After a few days he loosed himslef and now ventures the land trying to find those who did this.

He'll be the Treant class from Savage Species for quite a while, then probably druid.
 


I'll be officially closing the recruitment phase of the game this evening, when I get home from work. So, there are still a few hours left for someone to squeeze in a concept, if so desired.

After that...the waiting! :)
 

Alright, gang. Recruiting for this game is officially closed now, and I'll be getting to the task of choosing the players and characters. I may have the announcement up as early as tomorrow. Thank you all so much for all the great submissions! :)

All submissions have been accounted for in the first post, so far as I know. If anyone sees that I have missed anything, please let me know.

Now...watch this space for the announcement! :D
 






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