blargney the second
blargney the minute's son
I just gave my 2nd-level PCs their first magic item: a stone of alarm. I want to add a minor secondary power to it, and I'd like to hear your suggestions.
The stone was activated to alarm a treasure chest that had been hidden in the sewers. Specifically, it was in the accumulating chamber for the alchemical waste of the magical university. Over time, the vapours from the acidic waste fused the stone to the coins it was piled atop, and it absorbed some of their properties. There were mostly copper coins, but also a few silver and gold.
Some ideas I've had so far: (copper is associated with healing)
1) Double natural healing rates in the alarm radius when the stone is activated.
2) Cast cure light wounds on everybody who sleeps 8 hours in its area of effect.
I'd love to hear your ideas!
-blarg
The stone was activated to alarm a treasure chest that had been hidden in the sewers. Specifically, it was in the accumulating chamber for the alchemical waste of the magical university. Over time, the vapours from the acidic waste fused the stone to the coins it was piled atop, and it absorbed some of their properties. There were mostly copper coins, but also a few silver and gold.
Some ideas I've had so far: (copper is associated with healing)
1) Double natural healing rates in the alarm radius when the stone is activated.
2) Cast cure light wounds on everybody who sleeps 8 hours in its area of effect.
I'd love to hear your ideas!
-blarg