• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Secret Police Classes?

Well, also looking at Pathfinder, I agree the Inquisitor is a good fit - use of divine spells and teamwork feats with an investigative flavor. Also looking at the Advanced Class Guide's new classes: investigator and slayer are also a good fit (both being hybrid classes combining rogue with alchemist on first, and with ranger on second).

For the organization, there are rules from Rite Publishing for the Kaidan setting of Japanese horror (PFRPG) for creating a Yakuza gang. I'd use that as a base, converting the Enterprises to secret police activities instead of yakuza ones - that's all you'd need to do to adapt to creating a secret police organization.

Upcoming from Kaidan will the Metsuki which is an archetype for inquisitor of exactly the Shogun's secret police.
 

log in or register to remove this ad


Don't know if you need it, but I recently created an Egyptian city map posted on the last page of my Map Emporeum thread on these boards, if you can use it. I called it Anubia, due to this city's affinity to Anubis. Note the "sphinx" statue just south of the pyramid and temple area, is actually a jackal version of Anubis from the style of the 1st Dynasty, and not an actual sphinx.

For inquisitor some of its abilities are keyed off a good or evil alignment, without an equivalent ability for neutrally aligned characters, so its best to be good or evil, not neutral (though "secret police" kind of implies "evil").
 
Last edited:

Yeah, the idea is that the cult of Set maintains control by making sure other gods are not worshiped within the city and the queen, Aneh-tet, uses the cult to find rebels and dissidents. Nobody knows who is an agent so the whole city suffers from acute paranoia.
 

Psion officers with Psi warrior guards. Many abilties to keep actions on the downlow and can nova the hell out of any one person or small group who stands up to them, but can run out of power once the people rise up en mass.
 
Last edited:



Some spells for anyone investigating a crime...

See Stains
Divination
Level: Knowledge 1, Sor/Wiz 1
Components: V, S
Casting time: 1 standard action
Range: 10 ft.
Area: Cone-shaped emanation
Duration: Concentration
Saving Throw: None
Spell Resistance: No
You can see remnants of blood stains and other substances that have been washed or wiped off of surfaces in the area of effect and identify unknown substances. The amount of information revealed depends on how long you study a particular area or subject.
1st Round: Presence or absence of hidden stains.
2nd Round: The composition of the actual stains, whether they are blood or some other substance.
Each Additional Round: You can divine the age of any stain examined. Each round, you can turn to detect stains in a new area. The spell cannot penetrate barriers but if a stain has sunken into an object you can tell how deep the stain is.

Silent Witness
Divination
Level: Death 3, Sor/Wiz 3
Components: V, S
Casting time: 1 standard action
Range: touch
Target: 1 corpse
Duration: Concentration, up to 1 round/level (D)
Saving Throw: None
Spell Resistance: No
Touching a dead body, you see the last sight it witnessed through its own eyes as though you had been there. For each round that you concentrate you go back one round further into the memories of the corpse leading up to its death. You only see what the corpse was able to see from its perspective. If the corpse was blind or in the dark when it died, you will not be able to see anything. The corpse must not have died more than one day per caster level prior to the casting of this spell. Only visual images are received, not sound or other sensory information.

I am thinking my gestapo group would have multiple divisions including Inquisitors, specialised diviners, and various types of spies and enforcers in different departments. I like the Nightsong Enforcer and Infiltrator. I just have to tweak them to make them fit the milieu...
 

How about using Unseen Seer prestige class from Complete Mage? This is a rogue/mage class which specializes in divinations.

If you need a divine class rather than to be an arcane class, Shadowbane Stalker (and Shadowbane Inquisitor) prestige class in Complete Adventurer will do, possibly with some alignment change.
 

Yeah, so I am looking at having different departments based on separate orders, each represented by a prestige class. I need a surveillance/investigator type, an infiltrator that can both join a group incognito and do breaking and entering/thieving type work, a torturer/interrogator, and a spymaster/administrator. Hmm...
 

Into the Woods

Remove ads

Top