Makes sense. Thought I'd ask since Plant was an available domain for the Elemental Druid.HellHound said:It only works for the turning and rebuking of elemental creatures granted by the domain abilities of the air, earth, fire or water domains
Thanks, that makes it much clearer.HellHound said:Wow. That requirement is certainly badly written, isn't it? On re-reading it, I would say:
Spells: Able to cast level 2 arcane and divine spells. Able to cast at least 3 arcane spells and 3 divine spells with elemental descriptors such as [acid], [air], [cold], [earth], [electricity], [fire], [sonic] and [water].
Thanks again.HellHound said:Typically, you are going to be hard-pressed to find a deity that has more than one elemental domain, and a druid using the optional rules can only have one elemental domain.
The goal behind the ability is to improve the character's level for turning checks suited to the element in question, so it would only apply to elemental domains... Although unlikely that you may have two elemental domain, it could happen and thus it would indeed improve the turning / rebuking ability for both.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.