Secrets of theurgy

Yep.

Pie in my face.

I fixed it on the RPGnow site before the book went live, and fixed it before sending out the press releases, but managed to send the wrong copy out for the ones on the website.

:)

And yes, there is a greater theurge than the Hierophant Theurge - but I haven't published it yet. There are no actually "Epic" prestige classes in this PDF, but I'm sure there is an Epic Theurgic Class to be written.
 

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Going on about the book probably belongs in the publishers forum, where there is already a thread about it.

However, here we go.

Secrets of Theurgy is our shortest release to date. It started about a month ago as I was building the Lord of Undeath class for my 3.5 campaign - a necromancer class that requires both divine and arcane spellcasting ability (reminiscent in a way of the True Necromancer class from T&B, but not). This was for both my campaign and for the expanded version of Necromancer's Legacy (The Necromantic Legacy of Gar'Udok - expect it out in about 6 to 8 months).

But the class turned into a variant mystic theurge, and I realized there would be some SERIOUS balance issues if you allowed someone to take Mystic Theurge -AND- this class. The issue is of course that the primary balancing elements of the Mystic Theurge is the lousy starting power of the class, and the fact that the class only has 10 levels - and thus you can't get dual progression for more than those two levels. By adding additional theurge-like classes, you may allow a person to take two of them in sequence, thus increasing his maximum power and breaking the tenuous balance of either class.

So I decided to add a new ability to the mystic theurge and all other similar classes called Theurgy - which prevents this advancement because you can only gain the dual-casting advancement from one Theurgic class.

This of course made me create two more theurgic classes beyond the Lord of Undeath - the Theurgic Lorewarden (for the NPC druid / wizard elder in my campaign) and the Elemental Theurge. I then added a more powerful theurgic-based class that theurge can enter called the hierophant theurge. A few feats exclusively for those who blend arcane and divine magic, a few magic items that have arcane and divine spells in them (thus requiring a multi-classed crafter and multi-classed users), and suddenly we have a 15-page PDF.

All of which is being used in my campaign.

:)
 

The book came out 3 weeks too late for me. About 3 weeks ago we started a campaign with 8th level characters and I would have loved to try out the Theurgic Lorewarden, it is easily the favorite of mine in the book. But it will now go into my infamous notebook of character ideas thet I really want to play at some point...sigh...
 

Darn!

But then again, even if I had given you a copy as soon as it was written, you would have received it (the class) about a week too late for the campaign.
 

HellHound said:
Darn!

But then again, even if I had given you a copy as soon as it was written, you would have received it (the class) about a week too late for the campaign.

That's fine, I'm obviously not blaming you and I could get my current character kiklled off and start a new one if I really wanted to, but I hate abanonding characters like that. Its just rare that I read a prestige class and just really want to play it. IMO you fixed what was wrong with the basic class. You devised a way to give them an interesting direction instead of being bland like the Mystic Theurge is.

So, when will we see the epic versions of this idea? The thought of a character have that kind of divine and arcane spell power is damn scarey to me...and I like that :D
 
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As an aside, is there even an epic progression for the DMG Mystic Theurge? I can't seem to find one anywhere, but I've seen people talk about it before.
 

Yes there is one, I don't exactly know where, tho. It doesn't continue as normal, the spellcasting progression is slower (I think halved).

Bye
Thanee
 

Alzrius said:
As an aside, is there even an epic progression for the DMG Mystic Theurge? I can't seem to find one anywhere, but I've seen people talk about it before.
It's in the 3.5 ELH update booklet. Nothing big, only difference is one bonus feat every six levels.
 

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