arwink
Clockwork Golem
Tuesday, August 22nd, 508 AF, Continued
Yip slips out from the security of the entryway. His darkvision can make out a dark stain accross the cracked cobblestones, a sooty line of burnt stone where Utreshimon's breath had blasted his companions on the last assault. Yip's muscles are taut, his every sense straining and on edge. He starts moving forward, creeping slowly, waiting for the shadowy figures behind the arrowslits to fire.
The attacks come when he's halfway between the entryway and the front door. The air is filled with the buzz of arrows. Yip is already moving the moment he hears the sound, only a few toes on one foot keeping in contact with the ground as he twists to avoid them. Whoever is firing are competent archers, but hardly trained marksmen. Yip's honed reflexes carry him out of the path of almost all the arrows, the sole missile that would have struck true is snatched out of the air by a tiny paw.
Then there is stillness, a momentary pause as Yip, his companions and his attackers blink in surprise that the small monk came through the ambush unscathed. Yip gives half a seconds contemplation to the arrow in his fist, then drops it to to the ground and lets out a hiss of pure anger.
The silence is broken a quick chant and a blue-white flash as Warwind fires a pair of magic missiles accross the courtyard. There is a howl of pain as the missiles strike, followed by a gutteral curse in a tongue that sounds strangely familiar. Yip snaps out of his surprise instantly, springing accross the courtyard to press himself against one of the crumbling wall where only half the concealed archers can target him. There is another gutteral shout, this time with time a command, and everyone immediately recognises the sound from their time on the Trollmists's front lines.
"Gnolls," Durhon spits. He leaps from the safety of the entryway and charges accross the courtyard with his Greataxe held high. Weighed down as he is by armor and weapons, he moves with the grace and speed of an injured bovine, but he reaches the crumbling stone steps and bounds up them with a yell.
The dwarfs warcry summons two of their attackers out of the ruins. Both are gnolls, but one is nearly twice the dwarf's height and weilds a pair of swords with casual ease. The giant gnoll lets out a battle roar as loud as Durhon's and steps forward, gleaming longsword striking out in a powerful arc. Durhon is instantly put on the defensive, parrying the blow with a practiced ease.
The giant gnoll lets out a roar of pure rage, then screams at his troops in broken commong "Keep firing. Kill them all."
The air is filled once again with the sound of arrows.
Yip slips out from the security of the entryway. His darkvision can make out a dark stain accross the cracked cobblestones, a sooty line of burnt stone where Utreshimon's breath had blasted his companions on the last assault. Yip's muscles are taut, his every sense straining and on edge. He starts moving forward, creeping slowly, waiting for the shadowy figures behind the arrowslits to fire.
The attacks come when he's halfway between the entryway and the front door. The air is filled with the buzz of arrows. Yip is already moving the moment he hears the sound, only a few toes on one foot keeping in contact with the ground as he twists to avoid them. Whoever is firing are competent archers, but hardly trained marksmen. Yip's honed reflexes carry him out of the path of almost all the arrows, the sole missile that would have struck true is snatched out of the air by a tiny paw.
Then there is stillness, a momentary pause as Yip, his companions and his attackers blink in surprise that the small monk came through the ambush unscathed. Yip gives half a seconds contemplation to the arrow in his fist, then drops it to to the ground and lets out a hiss of pure anger.
The silence is broken a quick chant and a blue-white flash as Warwind fires a pair of magic missiles accross the courtyard. There is a howl of pain as the missiles strike, followed by a gutteral curse in a tongue that sounds strangely familiar. Yip snaps out of his surprise instantly, springing accross the courtyard to press himself against one of the crumbling wall where only half the concealed archers can target him. There is another gutteral shout, this time with time a command, and everyone immediately recognises the sound from their time on the Trollmists's front lines.
"Gnolls," Durhon spits. He leaps from the safety of the entryway and charges accross the courtyard with his Greataxe held high. Weighed down as he is by armor and weapons, he moves with the grace and speed of an injured bovine, but he reaches the crumbling stone steps and bounds up them with a yell.
The dwarfs warcry summons two of their attackers out of the ruins. Both are gnolls, but one is nearly twice the dwarf's height and weilds a pair of swords with casual ease. The giant gnoll lets out a battle roar as loud as Durhon's and steps forward, gleaming longsword striking out in a powerful arc. Durhon is instantly put on the defensive, parrying the blow with a practiced ease.
The giant gnoll lets out a roar of pure rage, then screams at his troops in broken commong "Keep firing. Kill them all."
The air is filled once again with the sound of arrows.
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