Wormwood said:
I would submit that any DM who insists on running a game in opposition to the desires of his players *is* a bad DM.
There's usually one more person at the gaming table that's supposed to be having fun than the players realize.
Any players who are blind to the fact that the guy doing 90% of the work needs to have fun too *are* bad players.
Ideally, some sort of compromise occurrs, but I've met too many players who feel that the more rules they have to play with, the better their chances of "beating" the DM, and if the DM dares to house-rule, then he's not "playing fair." Hence the aforementioned "screwing".
For that matter, any player that bases his enjoyment of the game not on the DMs work as a whole but the presence or absence of some particular rule or feature is not a very good player.