Settle an argument on Taking 10 and Taking 20


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argo said:
I allow Take 20 on Craft checks so long as the player is willing to pay the mateirals cost 20 times.

Also note: a common misconception (or at least I encounter it a lot) is that Take 10 requires 10x the ammount of time as a single ckill check, it only requires the time needed to make one skill check. Take 20 does require twenty times the time because you actually are performing the action repeatedly.
Imagine D&D would be a d100 system - you would need 100x the amount of time to take 100 ... :)

Well, maybe they would have found a better way to simulate "repeating until it works..." :)
 

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