I don't think it's cricket, either - it's going to change, believe me. It's just taking a bit of time.Dirigible said:Well, if you say so. I just don't think it's cricket directing someone elses character, but if that's the way your group does things.
randomling said:(The only dodgy moment was rolling a saving throw on the basis of something somebody else said my character was doing - that teaches me not to speak up!)
To his credit, a similar thing happened a few minutes later, and he did exactly that (pointedly asked me what my character was doing when somebody else said "I said she was...").GSHamster said:Wow! If this happened to my character, I would be livid! The entire concept of directing the actions of another player's character is messed up. This goes way beyond prejudice in the setting. At the very least the DM should be (pointedly) confirming your character's actions with you.
randomling said:To his credit, a similar thing happened a few minutes later, and he did exactly that (pointedly asked me what my character was doing when somebody else said "I said she was...").
Drifter Bob said:The interpersonal side of this may be at least as important though. One of the things I learned from activities I was in as a lad was that sometimes men have to make an extra effort to not shout down women. I brought this to DM'ing and it seems to help. Louder, more assertive players and DMs alike need to sometimes stop and take a moment to let everyone else speak. This applies to lots of groups and individuals regardless of sex. I did notice some players who would systematically talk over female players in particular though, and I had to take them to task by taking time out to systematically make sure the other players got a chance to talk, sometimes I had to tell them to reign it in a little bit.
I've noticed that even normally assertive women like my girlfriend will get pretty quiet sometimes at a table full of excited shouting men, for whatever reason.
Hiya, Randomling.randomling said:I don't think it's cricket, either - it's going to change, believe me. It's just taking a bit of time.
(I think it's partly because I'm a woman - StalkingBlue has been ignored in the group too, and is far more assertive than I am - and partly because I've been slovenly in the past about objecting to it.)
Yes, this can also happen with men who are less assertive. My campaigns are often based around court intrigue, which means there are some sessions where the "encounter" is a masked ball, rather than a dungeon filled with monsters. In such circumstances, though I don't roll initiative, I do go around the table and ask each player in turn what he'd like to do. If the player has nothing in mind, s/he mingles, but every player gets a chance to take part, without trying to force their voice to be heard over the pack.Terraism said:For what it's worth, the same thing happens in my game - players directing other player's actions - and not actually to the female player's character, but to one of the guys, who never argues. Maybe I'm wrong, but I think this part, anyway, is more of a case of assertiveness than gender (though I'll grant that the dynamics and relationships at the table might directly impact the assertiveness of some players.)

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.