Shackled City Adventure Path

Listen = (18)

Laguz tries to cover his face as the smell of the sulpher starts to make him sick. "Can we get away from this pool? The smell is horrendous." Laguz shouts over the noise.

Quickly he heads toward the iron gate and opening above it.

fort = 11


OOC: I see now where are, now it is time to get into one of the doors.
 

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Well, since there's nothing in either of the tubes, I guess Aldreneth will follow Laguz to the door. After a pause, Aldreneth will make a small motion with his head and the owl flies into the hole. When it's out of sight, it will turn back to it's normal form and go invisible before continuing on.

Fort Save (1d20+12=21)
 



Laguz turns to Aldreneth, "I hope your Owl can find and trigger some way to open this. I don't think there is anyway we can get through that hole." Laguz points to the opening above the gate.
 

Aldreneth nods. "Seems to be taking a while. Must be a long tunnel. Or Tiayrerak is just trying to be funny or stealing all the gold." He shrugs. "Could be any of the above, I suppose. I am getting tired of waiting though," he says in a somewhat annoyed tone.
 

Aldreneth:
[sblock]
As your 'owl' crawls through the cave and comes out in the middle of V4. Fluttering to the ground in his invisibile state he turns around and sees everyone who is waiting to get in. A quick survey of the room revelas the following:

A wide balcony looms over the north face of this passageway. An enormous inch system on the balcony above connects to a pair of chains and pulleys attached to the portcullis. A giant-sized stool sits behind a 3 foot tall wooden platform that runs along the balcony. Several spherical rocks are heaped near the balcony's edge. What would be even more alarming is the large humanoid crouched among them trying to hide from sight.
Vaprak's Voice"[/sblock]

OOC:
Sorry. I completly missed Aldreneth sendng Tiayrerak ahead to scout in his previous post.
 
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Is there a lever of some sort, or something which can be pulled/pushed/etc among the chains and pulleys to open the door we're at?
 

Its a wheel. As you turn it to the right it tightens the chain to raise the portcullis. The left will loosen it and thus close it. Currently it is nearly at the end of the chain.
 

[Sblock=Aereas]OOC: Well, considering that my familiar is likely too weak/small to lift the huge portcullis, he's going to fly north along the passage in an attempt to see if that connects with V5 and if that entrance is opennable.[/Sblock]
 

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