Shackled City - OoC II

I've been itching to start a new game recently, reluctantly passing up Verbatim's and Darkmaster's new games only because I'm in so many already. It just made me think of this game to see three Age of Worms games starting recently. Shackled city must be the most popular module ever run on these boards. Perusing the old threads, no less than 6 other DMs have tried to run it. (including Kajamba Lion, Todd whomever, Sebastian O., Cry Havoc, Krago o'the mountain and Jeremy DnD) Majin's threads are far longer than any of them.

Still, we've barely scratched the surface of this massive plot. Looking forward to keeping it up!
 

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I'm not at all familiar with that module. It is only some time ago, when I was curious to see the other game that was talked about some times in the Lamentation OCC that I've found that Shackled City was run by more than a DM (Fall on the wrong RG ). Better like that, so I'll not forsee anything.
 

Yes I'm rather surprised at how much more the party still has to investigate in this adventure before officially moving onto Part 2. Hope you guys are comfortable; Looks like we'll be here a few years if we want to do this right. ;)
 

Well, there is always the option of now that we have taken out the "main" boss of the lower level, we bring in a force from the church to clear out the skulks in the gnomish city.

I know that would basically remove us from getting any XP, besides just RPing XP, but it would move us into a position to begin the next part after we rest and re-equip ourselves.

Also, there is alot of weapons to sell from the hidden armory, and I have bounced it off of Majin off-list that we use the dwarven smith I was working my "parole" with to sell/trade for armor and weapon upgrades. The coins, paintings, and gems are all icing on the cake.
 

I like Verbatim's suggestion, if Majin think's its feasible. I'm sure the whole module is great, but I'd love to skip parts that don't butress the plot, and keep it moving fast. Although, if we don't get those XPs, we might not be powerful enough for the next part. Majin would know.

Anyway, in my nearly 3 years of PbP gaming, I don't think I've ever seen PCs argue over treasure. Usually its divied out to whomever the party thinks can use it the best. Then again, I don't think I've ever seen a group bicker the way this one does. And Zeric isn't even involved this time. It's fine, anyway. Greedy well-RPed party members arguing over treasure is a nice change of pace from endless utilitarian altruism.
 

I would have no major objection to the party "glossing over" the clearing out of the dungeon, as there are quite large areas left to explore. For now I don't think the experience lost will affect everyone too much. Therefore I leave it up to you guys to take a vote or work it out however you like. If the majority of most of you want to move on that can certainly be arranged. :)
 

Honestly, I don't mind skipping that part, and the character even less... he doesn't bother for anything at all.

By the way, do Leanthas have already seen any of these object in teh treasure room from the time he was with the dwarves? I suppose he had already had the chance to see some of them before he shut himself in his studies.
 


Well, as one of the characters not interested in giving a portion of his share to the church (coinage), Orpheus claimed a piece of armor, saving the coin for those that are.
There is plenty of spoils for everyone to get what they need in a fair split.
And just for personal honor: Orpheus isn't really going around throwing stuff in the air and wooting and swimming in the coins like Scrooge McDuck :p
 

OOC: I am tickled pink at the loot we have just found, as combined with the weapons we can sell, and the stuff upstairs, we can really equip ourselves good I think. However IC, Zeric can't wrap his mind around the prospect that someone as evil, and as smart to run a huge slaving ring, as Kazmojen was would not have looked around like we did. Until he can wrap his mind around it, he will do what he just did. Suck up his pride, try to assign the most useful items to the people who need it the most, and go from there. However, in true Zeric fashion, even when he is trying to be helpful, it comes off like an order.

The fun of playing a high Charisma, yet totally unsocial, char..:)
 

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