Shackled City - OoC II

Velmont - Searching the books here looking for more info on this and you may be incorrect after all. After the part you quoted it goes on to say:

"For other magic items, the caster level is determined by the item itself. In this case, the creator's caster level must be as high as the item's caster level (and prerequisites may effectively put a higher minimum on the creator's level). Verbatim has been working through this in hopes of creating his own items. I'd like to hear from both of you on the info presented above and whether you think that makes it clearer?
 

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I have always looked at the items listed and rolled with what they said. It is what prevents a lvl 3 caster from making a dimensional anchor, but allowing him to make a pair of goggles of Daylight.

*shrug*

I understand that having to wait is a pain, and if you wanted to let him make a amulet of health +1 at 4th level, it would make sense that he could do it as he was three levels higher than the +"x" he was going for.

Just my two coppers...
 

Unfortunately a +1, if it existed, would not help him at the moment as his Con is only 6. That is generally why all stat increasing items come in +2 increments. To ensure that regardless of the PC's current stat, it will effectively increase his modifier every time.
 

True, but I was just using that as an example of the +"x" system and the DMG saying that the caster had to be 3 times the x shooting for. With that in mind, if a caster wanted to make a +2 at 6th lvl, I wouldn't see anything wrong with that. It is still honoring the 3x requirement, as well as lowering its resistance to a higher lvl dispel magic attack should one happen.
 

I've been looking at the SRD on the wizard of the coast website. It seems the website I usually use have some slight modification... seems I really need to be 8th level to create an amulet of health. Well, I am half way of it :\
 

I've not seen any official ruling about that, but I've seen on the WotC D&D forum that the CL could be for the best version for the item. Just look for the pearl of power. The CL is 17. It makes a lot of sense for a Pearl of Power lvl9, but does it make that much senses for a lvl1 one? After all, a Pearl fo Power lvl1 can be randomly found just as much as a cloak of resistance...

But looking at the Amulet of Natural Armor, it's ask a CL 5th... so under that logic, it would be for a +5... doesn't support well that argumentation.

But I think the best comparaison that can be done, it is the gauntlet of Ogre power. It's ask only CL 6th, where the belt of giant ask for 10th. All other stats boosting magic items ask for CL 8th. Where is the logic in that?

Why STR would have a different CL? So, here my opinion on this. WotC have no consistency nor no sensefull rule. I've always liked the idea of the CL is just a default CL for dispel magic and such things. If you meet the requirement, you should be able to create it. SO, you could build an amulet of health +6 at level 3, but can you really gather 18k gp at that level and are you ready to spend 1440 XP for it? The pearl of power ask to be able to cast spells of the level of the pearl, so you could create a level 3 at 5th level, but not a lvl4.

Choose your own rule for the item creation feat and I will follow it. After all, you're the all mighty god of this world and only you can bind the rules of magic to your will, my character only follow them :)
 

Here is the list of all the stuff that was not claimed plus price, a tally of all the money and a tally of the money that we would have if we sell all the stuff in “This” list.

I auto deducted 700 gold to identify 5 item’s
- 1 potion (Bull’s strength)
- 2 Potions (Cure moderate wounds)
- Enchanted wand (detect secret door, 15 charges)
- Enchanted Steel shield +1 (Althron takes)
- Enchanted Fine cloak (Nystul’s magic aura, OMG lOl fake “Cloak of Illusion” :p )


- 1 Customized suit of Black Full Plate (1 x 1500gp) = 1500gp
- 8 Suits of banded mail (8 x 250gp) = 2000gp
- 6 Light steel shields (6 x 9gp) = 54gp
- 1 Hide armor (1 x 15gp) = 15gp
- 1 Suit of half plate (1 x 600gp) = 600gp
- 6 Long swords (6 x 90gp) = 30gp
- 1 Great falchion (1 x 75gp) = 75gp
- 10 Hand axes (10 x 6gp) = 60gp
- 5 Battleaxes (5 x 10gp) = 50gp
- 5 Heavy picks (5 x 6gp) = 30gp
- 8 Javelins (8 x 1gp) = 8gp
- 2 Rapiers (2 x 20gp) = 40gp

Majin is giving us 75% book price because we are selling to Gurnezarn.
Total: 4462 * 75% = 3346.5gp

- 2 Green spinel gems (2 x 100gp) = 200gp
- 6 Chunks of blue quartz (6 x 0gp) 60gp
- 4 Carnelians (4 x 50gp) = 200gp
- 4 Peridots (4 x 75gp) = 300gp
- 2 White pearls (2 x 100gp) = 200gp
- 1 Pink pearl (1 x 250gp) = 250gp
- 2 Aquamarines (2 x 500gp) = 1000gp
- 6 Paintings (6 x 100gp) = 600gp
- 1 Ivory horn set with bloodstones (1 x 450gp) = 450gp
- 1 Silvered two-bladed sword (1 x 100gp) = 100gp
- 4 Engraved copper cups (4 x 2gp) = 8gp
- 1 Silver cloak pin set w/ a bloodstone (1 x 45gp) = 45gp- 3 Zircons (3 x 50gp) = 150gp
- 1 Gold comb set w/ citrines (1 x 150gp) = 150gp
- 1 Silver crescent moon pendent (1 x 200gp) = 200gp
Total: 4780gp

Platinum: 50
Gold: 471
Silver: 8358
Copper: 10143

1908 gold, 2 silver and 3 copper.

If we add all the stuff we get a grand total of
2608.23 + 4780 + 3346.5 = 10034 gold, 7 silver and 3 copper :cool:
 
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I think that you should treat the “Pearl of Power” when creating it, more like a scroll or wand. With a scroll the CL is equal to the CL of the spell that you want to put in to it, that’s why the “Pearl of Power” has a CL of 17, but this is only if you want to make a lvl 9 one (lvl 9 wiz spells = Wizard lvl 17).

The “Amulet of health” has a CL of 8 because it permanently gives you the power of an lvl 2 spell that normally lasts 1min/lvl. If you would want to have “Bear’s endurance” 24 hours a day at lvl 4 without having the amulet you would have to be able to cast 360 lvl 2 spells a day.
 

Ok, but where is the logic when you say an amulet of health +2 ask a CL8 and a guantlet of Ogre Power ask a CL6. And where is the logic that said an amulet of health +4 ask for a CL 8 and a Belt of giant strength +4 ask for a CL10?

And at level 8, you need to cast it 180 times per day, which doesn't make more sense.

As I said, there is no logic in those CL... That's my point! My old DM just rule that you need to be able to cast teh spells and meet other requiremnt like alignement or race, but we just use the CL as a default CL. Now, Majin is the DM, I'll follow his call.
 

I will throw one last set of coppers onto this, while I am also in support of what the DM says goes, I think the one running theme they have is that per + you want to create, you have to cast that spell as 3x level caster. So while a amulet of nat armor +1 requires a 5th lvl caster, a +5 should require a min of lvl 15 for the +5.

I do agree though that WotC does do a hit or miss job on things, but think at the heart of it a flat line 3x per + works and at lvl 5 if you find a scroll by lvl 12 wiz and want to enchant an item with a higher spell than you can normally cast, I think that is fine as you are using some else's magic to fuel your device which is allowed.

Again, I agree that Majin has the final call and will go with any system he chooses. While I would love for us to all get things as soon as possible, too many toys makes the game too easy. *shrug*

Also on the full plate, I think we should give Althron a chance to claim it should he wish. It is a helluva find and as he is the only one who can use it without any real penalty to movement, gotta love that fact eh, I think he should get it buffed out during the down time and sport it like a new car..:)

*out of coppers*
 

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