Shackled City - OoC II

ok. no prob. :)
she'll still be a sorcerer. and like you suggested, i'm going to sink her extra ability points into charisma. I mean, that's one stat that needs improvement anywayz. Plus, it will be a great way to roleplay her burgeoning abilities.

lol. i never even thought about that lil problem with the charisma/intelligence-based spell progression. I thought it was just used primarily for spell-bonuses.
 
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could i change the sorcerer thing to wizard majin? with the mage-hand spell when she first woke up, it could be ruled as a one-time thing, describing her wakening abilities. While we're at the church, I could buy her spell-book or she could find it in another encounter, maybe in the loot of dead bad-guy?
 
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Krinke, to be an Arcane Archer you need to be able to cast arcane spells on-the-fly. So in other words, you don't memorize your spells. Wizards memorize their spells...
 

sorry hippo. doesn't mention that in the rules here, lemme post the basics.

ARCANE ARCHER
Hit Die: d8.
Requirements
To qualify to become an arcane archer, a character must fulfill all the following criteria.
Race: Elf or half-elf.
Base Attack Bonus: +6.
Feats: Point Blank Shot, Precise Shot, Weapon Focus (longbow or shortbow).
Spells: Ability to cast 1st-level arcane spells.
Class Skills
The arcane archer’s class skills (and the key ability for each skill) are Craft (Int), Hide (Dex). Listen (Wis), Move Silently (Dex), Ride (Dex), Spot (Wis), Survival (Wis), and Use Rope (Dex).
Skill Points at Each Level: 4 + Int modifier.

doesn't say anything about having to cast spells on the fly. At a guess, once you take this prestiege class, your spell-energy is funneled into your arrows.
but that's just my take. :lol: :uhoh:
 

I'm going to throw something out, and it may seem a bit like meta-gaming, and if so I do apologize in advance.

Since we know you want to take the Arcane Archer path, wait until 4 th level to take the level in Sorc, the same level that you put the 1 pt into Charisma to qualify for the PrC.

If Majin would allow it, have the mage hand to be a one time deal, something that she is not able to manifest again. Confused by the display of talent, and curious about its origin, she can RP that up with Dhes who can teach her to try to harness the Weave. However, harnessing it takes time and practice and in the mean time, you can continue to take levels of Ranger which will increase your hps and BAB bonus when we need it the most, as we have no idea what we are facing and need all the strength we can get.

This is just my two cents, as I don't want you to think I am trying to tell you how to play your char, but for the same reasons why I didn't take the level of priest yet, and yes I do mean yet, I think you should hold off on the Sorc.

I am fine both IC and OOC if Majin wants to allow that little "push" to appear as a teaser for the abilities you could have, but in the end, I think a better chance to hit with your bow right now could help us out more than 4 more detect magics. Especially if we aren't alive to see them cast...

Happy Halloween all...as I forgot to say this earlier today...
 

Dam Beaten, you people type to fast… :)

If you really want to go “Arcane Archer” you don’t really have to focus on you spells.
You need to cast lvl.1 spells and that is as easy as putting a plus +1 in charisma at lvl 4. so that’s not a big deal.

The main problem are the feats that you need “Point Blank Shot, Precise Shot and Weapon Focus (any bow)”

The best course would be:
Lvl3, get lvl.1 fighter (this will give you the lvl.3 feat and the fighter lvl.1 bonus feat)
Lvl4, get lvl.2 fighter and the +1 charisma (this will give you the fighter lvl.2 bonus feat and a charisma score of 11)

At this point you still have one problem, you need a BAB of +6. The fastest way to get this, is to get 3 lvl’s of fighter or Ranger (Sorcerer will take double the time)

So when you get to lvl. 8 you can take you first lvl. of arcane archer. I know it seems like it’s a long way, and at this point it looks like you more or less wasted 1 lvl. on a lvl. of sorcerer.

Sorry Hippocrachus, :(
She can take a lvl. of Wizard to for fill the spell requirements. It would still take the same time to get there but than she wouldn’t have to spent her lvl.4 ability increase on her charisma.
 
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I LIKIES verb!
That sounds perfect!
And it would be a chance for some really neat roleplaying too. :)
And since she was unconscious at the time, maybe if maj would allow it, she could display some more lil tricks, especially if somebody makes her unconscious or if she gets afraid, is under stress etc...

cuz in the players handbook, it does say that sorcerers display rumimentary powers at puberty. She could be a latent and with the dropping to neg hit points, maybe that sparked something....

here is the sorcerer background thing
Sorcerers develope rudimentary powers at puberty. Their first spells are incomplete, spontaneous, uncontrolled and sometimes dangerous. A household with a budding socerer in it may be troubled by strange sounds or lights which can create the impression that the place is haunted. Eventually, the young sorcerer understands the power that he has been wielding unintentionally. From that point on, he can begin practicing and improving his powers.

whaddya say maj? That would solve everyone's problems quite neatly. I'm going to change her to a 2nd level ranger and this will give you alot of new things to drop on our poor characters that could range from the amusing to the um... not so amusing.
 
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Verbatim has a good point.
I don’t know how fare you want to take her Arcane side in you character creation, but if you only want to use it to get to “Arcane Archer” the best thing would be to wait till 1 lvl. before you can take it. First get all the other stuff and then get 1 lvl. of sorc/wiz.

But it’s all up to you, do you want to be a Ranger that knows magic or do you want to be a sorcerer/wizard that shoots a bow. Either way Elyas will help you trough it. :)
 

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