Kalanyr
Explorer
The room goes silent as the General begins his briefing
"You are some of our finest troops, and you have been selected for
a mission of key urgency, as you know the Myths have returned and
this time they not only have mecha technology, they have discovered
a way to combine it with magic. Our forces are suffering severely.
However we have recieved coded transmissions from apparent
defectors from the Shadows they want safe transport and
guaranteed safety and in exchange they will provide us with
information on how they have combined their sorcery with mech's.
They have identified themselves as Sanctus, Anabstercorian and
Durgrim. They have arranged a meeting with us in space above
Planet 2445, a planet similar to Terra in appearance and close to
the edge of the space the Shadow Forces have taken control of.
Your mission is to rendevouz with these defectors, verify their
defection and either eliminate them or escort them to the Science
Craft Epsilon, which will be awaiting you 3 hours from the
rendevouz site.You will need mecha's with flight capability and you
should be aware that from observation the enemy leaders prefer
small fast maneuvrable mechas in case this turns out to be a trap.
That is all."
History:
It is the year 2073, in the year 2023, Earth and its expanding empire
was beset by beings out of folklore and myth, they could call down
lightning with a word and a gesture and perform many other feats,
they came in many sizes and shapes from the almost human Wizards
to the utterly inhuman Fiends and many other creatures from
folklore. However the Earth Alliance was able to use its mecha,
sophisticated genetic engineers and powerful Telepaths to repulse
the supernatural invasion which ended in 2033. During the 10 years
of the Folk War as it has become known strange changes overcame
some humans who changed and came to resemble the invaders. The
accepted theory is that that was by no means the first invasion and
that latent blood has remained in some families from the past was
awakened by some strange emanations from the Shadow Portals
that the Myths (as the Shadow Invaders become known) used to
enter the Earth Realm.
Now 40 years after the war has ended the invaders have returned
and this time they have Mechas more sophisticated than anything
seen on earth, capable of performing impossible feats. However on
its side humanity now has magic of its own for in the years between
many have devoted themselves to the study of the powers the
invaders have displayed and some have awoken in themselves the
capabilities of true magic.
And so your story begins....
OOC: The above is a rather summarised history, I can provide
more detail if anyone wants it.
Books Allowed
D20 Modern (Required) (All classes are allowed)
Mecha Crusade (Highly Recommended)
Genetech (Franks and the expanded moreaus and PrC are
available)
Urban Arcana (Everything is Allowed except races are limited to
the following: Non-Shadow Raised:
Non-Shadow Humans
Dragonblooded
Feyblooded (Use Elf Stats)
Dwarfblooded (Use Dwarf Stats)
Tiefling
Aasimar
Snakeblooded
More races will become available depending on mission successes)
Material from other sources may or may not be allowed on a case
by case basis.
13th Level
84 stat points (not including level-ups) distributed to taste (before
modifications no lower than a 3 and no higher than an 18)
Max HP
Max Wealth at 1st.
You may roll Profession and Wealth checks.
Half total action points.
All characters should be capable of operating a mecha. (Ie Possess the Mecha Operation Feat)
57,500 build point
(EDIT: You may make your own equipment and I'll look it over and see if I deem it balanced (after all the list in Poly is kinda short with this many BP)
(EDIT2: No Doubling Kestrel Wings)
Mission Specific:
For the first mission all mecha should have some form of flight capabilities.
Current Pilots:
Lichtenhart (Weapons Designer)
Festy_Dog (Hamish, Human Dedicated 8/Charasmatic 4/Negotiator 1)
Jarval (,Human Strong 3/Mecha Shock Trooper 5/Battlemind 5)
"You are some of our finest troops, and you have been selected for
a mission of key urgency, as you know the Myths have returned and
this time they not only have mecha technology, they have discovered
a way to combine it with magic. Our forces are suffering severely.
However we have recieved coded transmissions from apparent
defectors from the Shadows they want safe transport and
guaranteed safety and in exchange they will provide us with
information on how they have combined their sorcery with mech's.
They have identified themselves as Sanctus, Anabstercorian and
Durgrim. They have arranged a meeting with us in space above
Planet 2445, a planet similar to Terra in appearance and close to
the edge of the space the Shadow Forces have taken control of.
Your mission is to rendevouz with these defectors, verify their
defection and either eliminate them or escort them to the Science
Craft Epsilon, which will be awaiting you 3 hours from the
rendevouz site.You will need mecha's with flight capability and you
should be aware that from observation the enemy leaders prefer
small fast maneuvrable mechas in case this turns out to be a trap.
That is all."
History:
It is the year 2073, in the year 2023, Earth and its expanding empire
was beset by beings out of folklore and myth, they could call down
lightning with a word and a gesture and perform many other feats,
they came in many sizes and shapes from the almost human Wizards
to the utterly inhuman Fiends and many other creatures from
folklore. However the Earth Alliance was able to use its mecha,
sophisticated genetic engineers and powerful Telepaths to repulse
the supernatural invasion which ended in 2033. During the 10 years
of the Folk War as it has become known strange changes overcame
some humans who changed and came to resemble the invaders. The
accepted theory is that that was by no means the first invasion and
that latent blood has remained in some families from the past was
awakened by some strange emanations from the Shadow Portals
that the Myths (as the Shadow Invaders become known) used to
enter the Earth Realm.
Now 40 years after the war has ended the invaders have returned
and this time they have Mechas more sophisticated than anything
seen on earth, capable of performing impossible feats. However on
its side humanity now has magic of its own for in the years between
many have devoted themselves to the study of the powers the
invaders have displayed and some have awoken in themselves the
capabilities of true magic.
And so your story begins....
OOC: The above is a rather summarised history, I can provide
more detail if anyone wants it.
Books Allowed
D20 Modern (Required) (All classes are allowed)
Mecha Crusade (Highly Recommended)
Genetech (Franks and the expanded moreaus and PrC are
available)
Urban Arcana (Everything is Allowed except races are limited to
the following: Non-Shadow Raised:
Non-Shadow Humans
Dragonblooded
Feyblooded (Use Elf Stats)
Dwarfblooded (Use Dwarf Stats)
Tiefling
Aasimar
Snakeblooded
More races will become available depending on mission successes)
Material from other sources may or may not be allowed on a case
by case basis.
13th Level
84 stat points (not including level-ups) distributed to taste (before
modifications no lower than a 3 and no higher than an 18)
Max HP
Max Wealth at 1st.
You may roll Profession and Wealth checks.
Half total action points.
All characters should be capable of operating a mecha. (Ie Possess the Mecha Operation Feat)
57,500 build point
(EDIT: You may make your own equipment and I'll look it over and see if I deem it balanced (after all the list in Poly is kinda short with this many BP)
(EDIT2: No Doubling Kestrel Wings)
Mission Specific:
For the first mission all mecha should have some form of flight capabilities.
Current Pilots:
Lichtenhart (Weapons Designer)
Festy_Dog (Hamish, Human Dedicated 8/Charasmatic 4/Negotiator 1)
Jarval (,Human Strong 3/Mecha Shock Trooper 5/Battlemind 5)
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