Hamish Arcantt Dedicated 8/ Charismatic 4/Negotiator 1
Medium Humanoid (Human)
Occupation: military (pilot, drive)
Allegiances: group (unit), ethical philosophy (law), moral philosophy (good)
AP: 54
Wealth: +10
Reputation: +7
Hit Dice: 12d6+1d8 (80hp)
Initiative: +7
Speed: 12m
Defense: 19 (+3 dex, +5 class, +1 equipment)
Base Attack/Grapple: +8/+8
Attack: +8 melee (baton, d6, crit 19-20), +11 ranged (laser pistol, 2d6, 12m), +11 ranged (plasma rifle, 2d8, 30m)
Full Attack: +8/+3 melee (baton, d6, crit 19-20), +11/+6 ranged (laser pistol, 2d6, 12m), +11/+6 ranged (plasma rifle, 2d8, 30m)
Space/Reach: 2m/2m
Special Attacks:
Special Qualities: empathy(+8), intuition, skill emphasis(sense motive), aware(+7), charm(women)(+4), fast-talk(+4), conceal motive(+1)
Saves: fort +7, ref +7, will +13
Abilities: str 10, dex 17, con 10, int 16, wis 18, cha 16
Skills: bluff +12/9, diplomacy +12/9, drive +12/9, gamble +10/6, intimidate +8/5, investigate +10/7, knowledge (arcane lore) +10/7, knowledge (behavioural sciences) +19/16, knowledge (mecha) +13/10, knowledge (physical sciences) +8/5, listen +12/6, sense motive +19/12, perform(stringed) +7/4, pilot +19/16, spot +12/6, survival +9/5, treat injury +9/5
Feats: simple weapon prof., personal weapon prof., mecha operation, mecha weapon proficiency, advanced firearms prof., mecha tactician, track, quickdraw, far shot, alertness, quick reload, point blank shot, improved initiative, iron will
XP: 78 000 / 91 000
Weight: 203lb(total) = 153lb(Hamish) + 50lb(gear)
Height: 5'10"
Age: 28
Languages: English, French, German, Japanese
Equipment: (* = carried on person, # = kept in free space in mecha, otherwise left on base)
extendable baton*
laser pistol (w/ illuminator)*
hip holster*
plasma rifle (w/ electro-optic scope)*
flight jacket*
3 sets of fatigues# (1 worn, 2 left in mecha)
2 fatigue jackets#
2 sets of uniforms
3 casual outfits
overcoat
parka
mesh vest*
backpack*
36 trail rations#
professional walkie-talkie*
mobile phone*
pda (+gps)*
10 chemical light sticks#
2 rolls of duct tape# (1 carried, 1 left in mecha)
guitar
basic evidence kit #
medical kit*
search and rescue kit*
Hamish was raised on stories of the first Folk War, told by his grand-father, who was an elite mecha pilot and saw a lot of action during the ten years of conflict. Though his parents abhorred violence he got to hear the stories when he had to live with his grandfather after his parents were killed in a car crash when he was nine. Hamish was an only child, so when his grandfather died nine years later, he was left on his own.
He developed amazing people skills while by himself, and after getting a degree in psychology, went off to join the military and hopefully earn some war stories of his own. Following in the footsteps of his grandfather before him he amassed experience and in time became part of an elite unit of mecha pilots, in which he remained and gained skill right up to the present.
Mephisto-14:
Huge crystal carbon mecha with stealth kit, nanorepair and moderate fortification.
Components: tsunami 280 plasma cannon (right hand, right arm, shoulders), bastion v20 shield (left hand), d8 delta thrusters (boots), k2e kestrel wings (back), mk7c oracle targeting system (left arm), mk3a delphi sensor/safety system (torso, belt), pilot (helmet, visor)
Mecha provides hardness 20, +16 to strength, +14 to defense, +1 to all saves, 250 bonus hit points, regeneration 5(for bonus hp only), +16 to strength, +10 hide and move silently, slam 2d6, reach 4m, speed 16m. Fly 60m (average). -2 size penalty to attacks and defense, -8 to hide.
Cost: 56 900 bp
Hamish Arcantt in Mephisto-14
Huge Humanoid (Mecha)
Hit Dice: 12d6+1d8+250 (330hp)
Initiative: +7
Speed: 16m
Defense: 30 (base 10, +3 dex, +5 class, +14 equipment, -2 size)
Base Attack/Grapple: +8/+24
Attack: +14 melee (slam, 2d6+8), +12 ranged (tsunami 280, 12d6 plasma)
Full Attack: +14/+9 melee (slam, 2d6+8), +12/+7 ranged (tsunami 280, 12d6 plasma) 60m increment,
Space/Reach: 4m/4m
Special Attacks: 20m cone, dc 19 reflex for half (tsunami 280, 12d6 plasma)
Special Qualities: empathy(+8), intuition, skill emphasis(sense motive), aware(+7), charm(women)(+4), fast-talk(+4), conceal motive(+1), regeneration 5 (bonus hp only), fly 60m (average)
Saves: fort +8, ref +8, will +14
Abilities: str 26, dex 17, con 10, int 16, wis 18, cha 16
Skills: bluff +12/9, diplomacy +12/9, drive +12/9, gamble +10/6, hide +5, intimidate +8/5, investigate +10/7, knowledge (arcane lore) +10/7, knowledge (behavioural sciences) +19/16, knowledge (mecha) +13/10, knowledge (physical sciences) +8/5, listen +12/6, move silently +13, sense motive +19/12, perform(stringed) +7/4, pilot +19/16, spot +12/6, survival +9/5, treat injury +9/5
Weight: many tons
Height: 7.8m