Blue Orange
Gone to Texas
His success was never in question. The question is how, given the product looks excellent, why is it not bigger, how would you get it in the hands of more people.
Maybe the answer is that the TTRPG industry is too small, there is only room for one main game and then the other 10% is split over too small a user base. While the Crit Role/DnD exploded in size, a lot of that is people who probably never pick up another TTRPG game.
Nah, that's the point. It's a great game, it's just not that successful because it's not different enough from D&D.
I guess the question is why it doesn't become a semi-successful Palladium-like also-ran.