Under the current Alternate Form errata, you retain your base type when wildshaping, too, so this isn't an issue.ForceUser said:Yeah. The lack of access to Natural Spell is not much of an issue to a druid who can shift back and forth as a swift action, and the fact that your type remains humanoid is huge when thinking of enlarge person and other such spells.
...which says to me, it's a viable alternative to wildshape.Rkhet said:When given lemons, make lemonade.
DM forcing this shapeshifting druid option on you? go for monk x/druid 1/warshaper 4.
ForceUser said:...which says to me, it's a viable alternative to wildshape.![]()
ForceUser said:...which says to me, it's a viable alternative to wildshape.![]()
Rkhet said:When given lemons, make lemonade.
DM forcing this shapeshifting druid option on you? go for monk x/druid 1/warshaper 4.
Seems like I'm in the minority opinion here. I think shapeshift is perfectly viable for a single-classed druid. And personally, I'd let him regain an animal companion with a feat.Cactot said:Not really, its one thing nerfing wildshape, its another to remove the animal companion as well... tossing the proverbial baby out with the bathwater. Also you shouldnt HAVE to take 2 other classes to make the ability worthwhile.
ForceUser said:Seems like I'm in the minority opinion here. I think shapeshift is perfectly viable for a single-classed druid. And personally, I'd let him regain an animal companion with a feat.
It is true that wildshape is a more powerful ability. No doubt about it. And to me, that's part of the problem with the druid. Between spontaneous summoning, animal companions, great nukes, good heals, good hps, good saves, full spellcasting, immunity to poison, alter self at will, and wildshape (not to mention the other sundry abilities), the 3.5 druid is too good. So yes, I'm for toning down some aspect of the class, and wildshape is a good place to start. No question about it, shapeshift is not as powerful as wildshape. And from where I'm sitting, that's a good thing.
I don't agree that a shapeshift druid is "significantly" weaker than a wildshape druid. On what premise do are you basing this argument? The fact that the druid loses racial bonus feats? Racial skills? Special qualities? Access to magic items? Those four things, taken together, are what make both the polymorph line and wildshape too good.Cactot said:So now he is down a feat and still significantly weaker than a standard druid. I cannot say that i understand why some people feel the overwhelming need to nerf the druid, i would love to see an example of a single class druid that overshadows a fighter in melee using standard wildshape.
A dire bear, which you can get at lvl 12 and is one of the better standard forms has 2 claws doing 2d4+10 each, and a bite at 2d8+5. You could probably get that up to 2d6+17 and 2d10+11 after a full suite of buffs, not bad. I cannot fathom making a fighter, pure or otherwise, at that level who would not be significantly stronger than that, as well as having tons of options in the combat, aoo's, trip, sidestep, etc... The fight wouldnt even be fair, the only time the druid would stand a chance would be if there were very limited magic items in the game, and he could only use feats from the PHB or SRD.