Shards of Memory OOC

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Rystil Arden said:
Nevertheless, I will make that houserule and stick by it unflinchingly for the following reason:

I will not let a 1st-level fighter with a spiked chain and a 1st-level wizard casting enlarge person threaten everything in a 20-foot radius. I simply refuse. 15 is still more than enough :p :lol:

As long as you're houseruling it, that's fine. So a reach weapon in a large person's hand threatens 10-15?

BTW, that's why there is no base monk weapon that's a reach weapon, and the only way I've seen to get one involves at least 2 feats and a proficiency (Serpent's Strike from Eberron, lets you use a Longspear as a monk weapon, but you need proficiency and weapon focus longspear).
 

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Bront said:
As long as you're houseruling it, that's fine. So a reach weapon in a large person's hand threatens 10-15?

BTW, that's why there is no base monk weapon that's a reach weapon, and the only way I've seen to get one involves at least 2 feats and a proficiency (Serpent's Strike from Eberron, lets you use a Longspear as a monk weapon, but you need proficiency and weapon focus longspear).
I have absolutely no problem with a monk threatening both squares (by which I mean the reach square and the adjacent square at once), since a spiked-chain wielder can do it too. My problem is with the spiked-chain wielder, and my ruling for everyone else (including monk combos that duplicate the spiked-chain's power) is based on that as a baseline.
 
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Rystil Arden said:
I have absolutely no problem with a monk threatening both squares, since a spiked-chain wielder can do it too. My problem is with the spiked-chain wielder, and my ruling for everyone else (including monk combos that duplicate the spiked-chain's power) is based on that as a baseline.
No problem. I don't disagree with you, and thought it was pretty sick to have the huge reach. The tralg should be quite fun as is, with a large reach, no vulnerable spaces, and lots of AoO's. I would have liked to have gotten him Improved trip, but he's not smart enough to get combat expertise. Oh well. Zombie should enjoy him :)
 

Bront said:
No problem. I don't disagree with you, and thought it was pretty sick to have the huge reach. The tralg should be quite fun as is, with a large reach, no vulnerable spaces, and lots of AoO's. I would have liked to have gotten him Improved trip, but he's not smart enough to get combat expertise. Oh well. Zombie should enjoy him :)
The real question is: who would win in a fight--Zombie's Tralg or your Swashbuckler?
 

Rystil Arden said:
The real question is: who would win in a fight--Zombie's Tralg or your Swashbuckler?

Good question. The answer looks like it's my swashbucker, mostly by virtue of the extra non-racial level, but it would be close. The gladiator has a significant advantage in reach, we're about even on mobility (I'm a bit bouncier, but he's faster), and he's got battle euphoria to help bump up his AC. My swashbuckler hits a bit more often, and has a slightly better AC. Damage wise, they're almost identical, with Doc getting an edge with the Guisarme, and I get an edge when he's next to me. It may come down to HP, and he's got a lot more.

If the Doc wants to make him hit harder/more often, he can swap the Wis and Str stats, but that drops his AC down to 17 (touch 11), which could be a problem. It also makes him vulnerable to mind spells. However, he gets a bonus of +2 to hit, and +2-3 to damage (Depending on the weapon). Another option is to change the L4 bonus to dex to a bonus to str, though that effects his combat reflexes a bit. I've given him a template from which to play with. He's got plenty of money to buy a few other items with, and he can always adjust the skills and stats to his liking, but hopefully that saved him a chunk of time by doing most of the work.

Right now he's fairly balanced in general makeup, and his bigest advantage, his reach, is played up by the reach weapon and the combat reflexes, so he might get 2 swipes at a normal opponent before they can even attack, and he can trip with the Guisarme.
 

RA, It was obviously a mistake to have dropped from the new games cause I thought they would have been started but I’m not asking back in but I would like to be officially added to the alternate list for this game... :)
 

With BS back, you might have enough people to reform that Amarathian game. (Yeah Runemaiden/temptress/mistress/dominatrix/whatever!) I think you have one game that's overstuffed.
 

Bront said:
With BS back, you might have enough people to reform that Amarathian game. (Yeah Runemaiden/temptress/mistress/dominatrix/whatever!) I think you have one game that's overstuffed.
Hmmm...I could, but I need to finish those two classes first. I keep having things that stop me from finishing :\ Hmm....I'd like to remake it some day, though...some day :) It'll even have its own recruiting thread. Wouldn't that be cool!
 

Rystil Arden said:
Hmmm...I could, but I need to finish those two classes first. I keep having things that stop me from finishing :\ Hmm....I'd like to remake it some day, though...some day :) It'll even have its own recruiting thread. Wouldn't that be cool!

Yup :)

Now get to work :eek:
 


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