RPG Print News – Goodman Games and More

Dungeons & Dragons 5th Edition gets new adventures, a planar monster book, and supplements including a pirate setting. Dungeon Crawl Classics RPG gets an adventure and the OSR gets a new RPG offering. Finally, there are Yog-Sothoth dice.

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Note: RPG Print News covers new RPG releases and some classics, reprints, and sales available from retailers. It does not cover products that are only available directly to customers through kickstarter or as print on demand.

Crypt of the Devil Lich (Sanjulian Cover Art Edition) (DCC) | Crypt of the Devil Lich (Sanjulian Cover Art Edition) (5E) by Goodman Games
  • SYSTEM: Dungeon Crawl Classics RPG/Dungeons & Dragons 5th Edition
  • PRODUCT TYPE: hardcover Smythe-sewn supplement
  • RETAIL PRICE: $54.95 each
  • DESCRIPTION: An adventure designed for four to six 7th level DCC PCs or 15th level D&D PCs. It is a conversion of the DCC #13: The Crypt of the Devil Lich, originally published in 2004 as an homage to the classic meatgrinder-style trap-filled dungeons. Notes are included on modifying the adventure for campaign play. The PCs are sent into the Devil Lich’s crypt to destroy her before she can return to power. However, they have actually been tricked into entering her crypt to free her from her prison. They must uncover the deception and defeat the evil Devil Lich before she can unleash her dark designs on the surface world. Includes dozens of player handouts, in the tradition of the classic modules Tomb of Horrors and Expedition to the Barrier Peaks., six fully developed pre-generated PCs, and an original team tournament scoring system.
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Over the Troll Bridge | Character Sheet Tear Pad | Quest Record Tear Pad by Creature Curation
  • SYSTEM: OSR
  • PRODUCT TYPE: softcover core rulebook with tokens/tear pads
  • RETAIL PRICE: $55
  • DESCRIPTION: In Over the Troll Bridge, PCs are trolls in a group called a troupe. The troupe of trolls go on quests in unknown lands and works together to bring back as much loot as possible. The shifting metropolis known as Magick City is a place of wonder. Its bridges take trolls to countless exciting lands, and their influences make its districts and neighborhoods dynamic. Unique cultural inspirations cause them to constantly change, but they also physically move and shift as power is diverted to keep the city afloat. The Character Sheet Tear Pad has six copies of each of the four main Troll types printed in full color. The Quest Record Tear Pad has 25 pages tracking adventures. Both pads match the size of the core rulebook.
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Scarred Lands - Dead Man's Rust by Onyx Path Publishing
  • SYSTEM: Dungeons & Dragons 5th Edition
  • PRODUCT TYPE: hardcover supplement
  • RETAIL PRICE: $55
  • DESCRIPTION: A complete campaign taking PCs from level 1 to 10 including new races, subraces, subclasses, monsters, and magic items. The PCs are hired to escort an aging bard to the Broadreach Horizon. The perilous voyage takes the group through titanspawn infested lands to the Hornsaw Forest. There they meet the clans of the Broadreach elves and a century of allied hollow legionnaires. However, the necromancers of Glivid-Autel sew corruption and death throughout the Hornsaw Forest. The people of Broadreach call upon the adventurers to stand against these foul machinations. Includes detailed write-ups of four major locations in central Ghelspad: the Broadreach Horizon, The Gleaming Valley, the Hornsaw Forest, and the necromancer’s stronghold of Glivid-Autel.
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The Curse of Bloodstone Isle Bundle by Lostlorn Games
  • SYSTEM: Dungeons & Dragons 5th Edition
  • PRODUCT TYPE: hardcover books, poster map, and GM screen
  • RETAIL PRICE: $99.95
  • DESCRIPTION: Within a raging tempest of teeth-rattling thunder and terrible winds, a small island is lost and hidden. Founded by pirates, it was once wealthy, enriched by the bloodruby mines. It is now a war-torn hellscape since the Three Captains turned on each other, ripping the island's society apart. The great city is in ruins, the port is a haven of foul blight and debauchery, sand dunes bury the great temples and palaces, and a volcano spews toxic fumes. Includes three books, Player's Gazetteer (lore, maps, and NPCs), Game Master's Cyclopedia (adventures and creatures), and Covenant (new rules like the fighter subclass The Iron Knights and new combat options), a poster map of the island in the shape of a sea turtle, and a GM screen.
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The Eye of Chentoufi | The Heart of Chentoufi by Trick or Treat Studios
  • SYSTEM: Dungeons & Dragons 5th Edition
  • PRODUCT TYPE: softcover adventures
  • RETAIL PRICE: $19.95 each
  • DESCRIPTION: An
  • The Eye of Chentoufi and The Heart of Chentoufi are adventures for PCs of level 6 through 8. These adventures are the first two of three planned adventuress in Luke Gygax's Okkorim setting. Four ancient relics controlled the four elements but when an empire crumbled the relics were lost across the land of Okkorim. These adventures revolve around these relics.
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Planar Bestiary | Path of the Planebreaker (Limited Edition) by Monte Cook Games
  • SYSTEM: Dungeons & Dragons 5th Edition
  • PRODUCT TYPE: hardcover supplements
  • RETAIL PRICE: $44.99/$99.99
  • DESCRIPTION: The Planar Bestiary includes 150 creatures from across the planes with encounters at every level with challenge ratings from 1/4 up to 29 (most creatures are 14 or lower). Monsters include the abolisher of sorrow (it erases memories so pleasantly its victims don’t realize they’re dying), the galvanic scar (that springs from a wizard’s lightning bolt to inhabit living bodies), or a vicious dream sprite known as a morpheusian (seeped down from a hidden layer of the Astral Plane after acquiring a taste for the meat of the real). Pairs well with the Path of the Planebreaker sourcebook. Path of the Planebreaker features a cursed moon that hurtles through the multiverse crashing from one plane to the next, never at rest, forever fleeing a catastrophe that predates existence itself. Some of these planes, demiworlds, and dimensions are known to sages and planar travelers, but the number of previously uncatalogued planes is vast. The Path that trails behind the Planebreaker creates a route that links them all. Includes: the Planebreaker and its planar city of Timeborne, dozens of exotic planes to explore such as the Grove of Crows and the Tomb of Tomorrow, new creatures, NPCs, magic items, playable species like the changeable chimeran, feats, subclasses like the Shadow-Stitched rogue, and spells. Plus, two plane-hopping adventures.
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Dice Set – Yog-Sothoth, Green w/Aegis White (9) by Infinite Black
  • PRODUCT TYPE: nine dice in a matching spellbook box with a magnetic clasp
  • RETAIL PRICE: $24.99 each
  • DESCRIPTION: Each set includes a 4-sided die, three 6-sided dice, an 8-sided die, a ten-sided die, a ten-sided percentile die, a twelve-sided die, and a twenty-sided die Its interior features “Yog-Sothoth Knows the Gate”, a work of art by David LaRocca.
 

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Charles Dunwoody

Charles Dunwoody


Schmoe

Adventurer
I just picked up the Devil Lich set at a game store. I was a part of the original 2004 tournament group (my shame is printed in this volume - we didn't even get out of the first round).
Very impressed with the product. Can't wait to run it for a new generation.
That's awesome! This really has me tempted. I'm really close to splurging on this and Dungeon #112...

If you're familiar with it, how would you say this compares with Necropolis (the Gary Gygax supermodule)?
 

Whizbang Dustyboots

100% that gnome
I'm a Kickstarter backer of Devil Lich and, as nice as it is, I realized I am unlikely to ever run it and need the room on my bookshelves. So look for my MIP copy of the 5E Devil Lich (not the Sanjulian cover, though), along with all the Kickstarter extras, on Noble Knight in February. There's a book of extra levels, a poster, etc.
 

Retreater

Legend
If you're familiar with it, how would you say this compares with Necropolis (the Gary Gygax supermodule)?
So my experience with Necropolis came first from the 3.0 version from Necromancer Games. I never ran it, but I prepped it extensively in the hopes of running it. I later played the first few chapters (getting to the Pylon) in a conversion to PF1 before the GM lost interest.
I am currently prepping the newest 5e revision of Necropolis for my group to start (hopefully) in the next month or two.
My experience with Crypt of the Devil Lich was flunking out of the 2004 GenCon tournament in the first round when it was released in 3.5. I have only skimmed through the newest revision since I picking it up last Saturday.
Here's how I'd compare/contrast the two:
Necropolis: there are towns, investigations, roleplaying, wilderness exploration, searching for missing artifacts, and a very challenging but thematic dungeon at its climax.
Devil Lich: there is a challenging dungeon with gonzo encounters designed for tournament play. It's more of a "fun-house" dungeon.
Devil Lich is good "beer and pretzels" fun for a weekend of play. Necropolis is a mini-campaign.
 

Yaarel

Mind Mage
Luke Gygax does the Okkorim series. He is pretty cool.

The 5e is unfortunate timing because Hasbro-WotC bad behavior.

But I will check out his stuff. Maybe I can use it for an other system.
 

Schmoe

Adventurer
So my experience with Necropolis came first from the 3.0 version from Necromancer Games. I never ran it, but I prepped it extensively in the hopes of running it. I later played the first few chapters (getting to the Pylon) in a conversion to PF1 before the GM lost interest.
I am currently prepping the newest 5e revision of Necropolis for my group to start (hopefully) in the next month or two.
My experience with Crypt of the Devil Lich was flunking out of the 2004 GenCon tournament in the first round when it was released in 3.5. I have only skimmed through the newest revision since I picking it up last Saturday.
Here's how I'd compare/contrast the two:
Necropolis: there are towns, investigations, roleplaying, wilderness exploration, searching for missing artifacts, and a very challenging but thematic dungeon at its climax.
Devil Lich: there is a challenging dungeon with gonzo encounters designed for tournament play. It's more of a "fun-house" dungeon.
Devil Lich is good "beer and pretzels" fun for a weekend of play. Necropolis is a mini-campaign.
That is super helpful, thank you!

I've not had a chance to play Necropolis, but it's high on my list of adventures I want to run.
 


Planebreaker was pretty sweet.

Those Yog-sothoth dice look pretty sweet super nice...

I do like that Infinite Black is including an extra d20 in some dice sets (for boon/bane type rolls) but I agree, those Y-S look great especially for OSR (roll 3d6 down the line) and Call of Cthulhu games.

I looked up the included art (which I'm sure has to be small, but still):
1675164737348.png
 

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