After years of playing and DMing dnd, I have found that plots fade, campaigns become fuzzy, but there are certain moments in the game that become immortal. Those moments of incredible luck, or brillance, or just plain hilarity that stick with players for years. Its the moments that turn into the campfire stories your players still tell all those years later.
So in this thread, feel free to share a few of those moments.
I had one recently with a group of newer players to the game. They came into a town, and through some hilarious incompetence from the players (who still smack their heads at how foolish they were) managed to fall into a deadly ambush by the BBEG. Now the BBEG is the adopted father of the lady rogue in the group, who basically enslaved her into a life of crime, of which she escaped recently.
The party is sweating, they are completely surrounded, and there is even a shield golem in the mix. The rogue takes a big gulp, and tries to talk her way out of it with "Papa". She goes into a teenage girl hissyfit, complaining to daddy how he never lets her have any friends, etc. Rolls a nat 20 on the persuasion check!
So Papa goes into dad mode, tries to console his "little girl" by agreeing to let her keep a few of her friends, and he'll just kill the rest (a very fair deal in his dark evil mind). She now blows up on him, screaming as only a daughter can (some great roleplay from my player). And....rolls ANOTHER nat 20 on the second check!
Papa relents, not only sparing them all, but making them guests at his house while he attends to his business (aka the dark plot the party is here to stop). The party is brought to the house, finds an opportunity to escape, and ultimately wins the day with the lady rogue killing her father in one of the final battles.
So in this thread, feel free to share a few of those moments.
I had one recently with a group of newer players to the game. They came into a town, and through some hilarious incompetence from the players (who still smack their heads at how foolish they were) managed to fall into a deadly ambush by the BBEG. Now the BBEG is the adopted father of the lady rogue in the group, who basically enslaved her into a life of crime, of which she escaped recently.
The party is sweating, they are completely surrounded, and there is even a shield golem in the mix. The rogue takes a big gulp, and tries to talk her way out of it with "Papa". She goes into a teenage girl hissyfit, complaining to daddy how he never lets her have any friends, etc. Rolls a nat 20 on the persuasion check!
So Papa goes into dad mode, tries to console his "little girl" by agreeing to let her keep a few of her friends, and he'll just kill the rest (a very fair deal in his dark evil mind). She now blows up on him, screaming as only a daughter can (some great roleplay from my player). And....rolls ANOTHER nat 20 on the second check!
Papa relents, not only sparing them all, but making them guests at his house while he attends to his business (aka the dark plot the party is here to stop). The party is brought to the house, finds an opportunity to escape, and ultimately wins the day with the lady rogue killing her father in one of the final battles.