Sharn: Beneath The Towers IC


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First Combat- The Ja'shaarat Room

Wan-Tan hurdles his flash pellet into the room, and it explodes with a burst of light. The light pours across the room, and those on the front line (Kah and Fixer) can now easily spot three goblins that were crouched in another tunnel. They squeal, but seem unaffected by the pellet's flash.

OOC: Initiative is as follows:
Liu- 17
Goblins (purple) (2)- 17
Kah- 15
Wan-Tan- 15
Coal- 14
Eldon- 13
Goblin (yellow)- 11
Fixer- 3


Since two of the goblins go simultaneous with Liu, they will go now. The two of them move forward into the room proper, and hurl javelins: one at Kah and one at Fixer. Kah feels a javelin go whizzing by her head, but lands implanted in the wall. Fixer, however, isn't so lucky. A javelin impacts his right leg, drawing a dabble of fluid.

OOC: Fixer takes 1 point of damage.
 

Fixer, Warforged ART2

w.invis[Sblock]

Name: Fixer
Region: Sharn
Class: Artificer 2
Race: Warforged
Size: Medium
Gender: Male Personality
Alignment: Lawful Neutral
Deity: none
Level: 2
Exp: 1,000

ACTION POINTS: 6 (d6)

STR 8 (-1) (0 pts)
DEX 14 (+2) (6 pts)
CON 14 (+2) (4 pts)
INT 16 (+3) (10 pts)
WIS 10 (+0) (4 pts)
CHA 13 (+1) (8 pts)

HP: 16

Base Dex Armor
AC: 17 = 10 + 2 + 5

Flat-footed: 15
Touch: 12

INIT: +2
BAB: +1 (melee: +0, Ranged +3)

Fort: +2 = +0 (base) +2 (ability)
Ref: +2 = +0 (base) +2 (ability)
Will: +3 = +3 (base) +0 (ability)

Weapon:
Hvy Crossbow +3 attack 1d10 damage x2 on a 19-20
Wrench (Club) +0 attack 1d6-1 damage x2 on a 20

Armor:
Warforged Mithral body +5 AC -2 AC Penalty +5 Max Dex


Languages: Common,Dwarven,Elven

Race Traits:
-Immune to poison, sleep effects, paralysis, disease, nausea,

fatigue,

exhaustion, effects that cause the sickened condition, and energy

drain
-No natural healing
-Affected by spells that target living subjects and spells that

target

constructs
-Take half benefit from hit-point restoring spells of the healing

subschool
-Vulnerable to spells and effects which target wood, metal and stone
-Stabilise automatically between -1 and -9 hitpoints
-Does not eat, drink or sleep, but can benefit from magical

consumables

such as potions
-Light Fortification: 25% chance to avoid the extra damage from

sneak

attacks and critical hits
-Natural Slam attack, 1d4 damage


Class Abilities:
-Artificer Knowledge
-Artisan Bonus (+2 UMD for scrolls)
-Disable Trap
-Item Creation
-Scribe Scroll
-Brew Potion


Feats:
-- Mithral body (+5 armor bonus, +5 max.dex. -2 Armor penalty)



Skill Points: 35 Max Ranks: 5/2.5
Skills: Total Ability Ranks Misc


Related
Mod = Rnk Abl Msc | Skills: Ability Untrained?
- +6 = 3 +3 +0 | Appraise (INT) Yes
x +0 = 0 +2 -2! | Balance (DEX) Yes
x +1 = 0 +1 +0 | Bluff (CHA) Yes
x -2 = 0 +0 -2! | Climb (STR) Yes
- +7 = 5 +2 +0 | Concentration (CON) Yes
- +6 = 3 +3 +0 | *Craft: Armorsmithing (INT) Yes
x +? = 0 +3 +0 | Decipher Script (INT) No
x +1 = 0 +1 +0 | Diplomacy (CHA) Yes
- +10 = 5 +3 +2 | Disable Device (INT) No
x +1 = 0 +1 +0 | Disguise (CHA) Yes
x +0 = 0 +2 -2! | Escape Artist (DEX) Yes
x +3 = 0 +3 +0 | Forgery (INT) Yes
x +1 = 0 +1 +0 | Gather Information (CHA) Yes
x +? = 0 +1 +0 | Handle Animal (CHA) No
x +0 = 0 +0 +0 | Heal (WIS) Yes
x +0 = 0 +2 -2! | Hide (DEX) Yes
x +1 = 0 +1 +0 | Intimidate (CHA) Yes
x -2 = 0 +0 -2! | Jump (STR) Yes
- +5 = 2 +3 +0 | Knowledge Arcana (INT) No
- +5 = 2 +3 +0 | Knowledge Architecture & Engineering (INT) No
- +5 = 2 +3 +0 | Knowledge The Planes (INT) No
x +2 = 0 +0 +2 | Listen (WIS) Yes
x +0 = 0 +2 -2! | Move Silently (DEX) Yes
- +8 = 4 +2 +2 | Open Lock (DEX) No
x +? = 0 +1 +0 | *Perform: (CHA) Yes
- +? = 0 +0 +0 | *Profession: (WIS) No
x +2 = 0 +2 +0 | Ride (DEX) Yes
- +3 = 0 +3 +0 | Search (INT) Yes
x +0 = 0 +0 +0 | Sense Motive (WIS) Yes
x +0 = 0 +2 -2! | Sleight of Hand (DEX) No
- +8 = 5 +3 +0 | Spellcraft (INT) No
x +0 = 0 +0 +0 | Spot (WIS) Yes
x +0 = 0 +0 +0 | Survial (WIS) Yes
x +0 = 0 +0 -2! | Swim (STR) Yes
x +0 = 0 +2 -2! | Tumble (DEX) No
- +6 = 5 +1 +0 | Use Magic Device (CHA) No
x +2 = 0 +2 +0 | Use Rope (DEX) Yes

! = Armor Check Penalty applies (double for Swim)
* = Requires specialization



INFUSIONS:

LEVEL 1 (4/day)
-------------------
Armor Enhancement, Lesser
Energy Alteration
Enhancement Alteration
Identify
Inflict Light Damage
Light
Magic Stone
Magic Vestment
Magic Weapon
Repair Light Damage
Resistance Item
Shield of Faith
Skill Enhancement
Spell Storing Item
Weapon Augmentation, Personal

Material Components:
Armor Enhancement ointment x10 100gp
Energy Alteration Ointment x1 50gp
Identify crushed pearl 100gp


Craft Reserve: 40pt

Scrolls:
Lvl1 (12,5gp 1Xp DC21)
Lvl2 ( 75gp 6Xp DC23)

Potions:
Lvl1 ( 75gp 6Xp DC21)
Lvl2 (150gp 12Xp DC23)


POSESSIONS: Carrying: 24lb

Light Load:26lb
Medium Load: 27-53lb
Heavy load : 54-80lb
lift:160lb
Drag:400lb

Weapons:
NAME QTY COST WEIGHT NOTES
Heavy Crossbow 1 50gp 8lb Back
-Bolts 40 4gp 4lb Quiver
Wrench (Club) 1 - 3lb Belt

Scrolls:
Repair Moderate Damage (CLv3, DC 23)


Potions:
Repair Light Damage

Other:
Leather apron 1 5gp 4lb Wearing
Mwk Thieves Tools 1 100gp 2lb Secret torso compartment
Mwk Artisan Tools 1 55gp 5lb At the shop
Warforged repair kit 1 50gp 1lb Belt
Spell component belt 1 5gp 2lb
Identification papers 1 2gp


Treasure: 54gp
[/sblock]

Fixer watche sas his companions pour into the room and start engaging the goblins. He steps inside trying to get a clear target without hurting his teammates and lets loose a bolt against the attacking goblins. The TWANG! of the firing mechanism echoes in the dark room.

ooc: 5'step to southeast sqare, fire at any goblin that isn´t in melee (1d20+3=20) or the nearest goblin taking the penalty not to hit his friends (1d20-1=16) damage 5
Hvy Crossbow +3 attack 1d10 damage x2 on a 19-20
 
Last edited:

Liu Xie and Kip push past Fixer, up to the square to the northeast of the yellow goblin, hopefully catching him flat-footed. She strikes out with her scimitar, as Kip harries the goblin's legs...

Scimitar attack: 1d20+3=12+3=15
Scimitar damage: 1d6+1=4+1=5
Kip's attack: 1d20+3=1+3=4 <- Assuming this missed, no damage rolled.

"Hurry up, and get me some backup!" Liu calls out to the rest of her team.

OOC: We need to work on our marching order. Kah in FRONT? :confused:
 


OOC: OK, updated the map to reflect the moves so far (except Fixer, who goes last in initiative order). FYI, Fixer and Wan-Tan can make their attack and damage rolls via Invisible Castle, like Vargo did for Liu. P0L, also can you specify which goblin you are attacking? I will resolve what hits, what damage was done, etc. when the combat is over. Still waiting on Eldon and Coal...
 

Eldon Splinthollow, Halfling Rogue/Warlock

Eldon skitters across the ceiling and lines himself up for a clean shot. Noticing the goblin in the hallway appears to be caught off guard, Eldon takes the advantage. He out-stretches his left hand and emits a sickly green burst of glowing flame that licks across the distance between him and the goblin.

OOC:
1) Eldon moves "south" 3 squares and "southwest" 1 square.
2) Eldon attacks with his Eldritch Blast (ranged touch attack), targeting the yellow goblin, who's still flatfooted, so Eldon gets his sneak attack.

Attack roll for Eldritch Blast: 25 - natural 20!
Crit Confirm: 9 - assuming not a confirmed crit
Damage: (1d6+1d6 sneak attack) 7
 


The two of them move forward into the room proper, and hurl javelins: one at Kah and one at Fixer. Kah feels a javelin go whizzing by her head, but lands implanted in the wall. Fixer, however, isn't so lucky. A javelin impacts his right leg, drawing a dabble of fluid.

Just as the goblins hurl their javelins, however, you all watch in surprise as Liu comes flying from almost out of nowhere to slice away at the third goblin. And what’s that right behind him? It’s Kip riding right on Liu’s tail. Kip lunges for the same goblin as his master, but misses wide. "Hurry up, and get me some backup!" Liu calls out to the rest of her team.

Kah stands by the entrance, biding her time before casting a spell on their foes. Peaches, standing by Kah’s feet, hunches up her rears as she sees the goblins in the corner.

Wan-Tan comes barreling in, heeding Liu’s call. He lunges at the same goblin Liu did, but his kick to the head goes wide, brushing the unkempt hair on the goblin’s head.

The laconic Coal puts a hand up in reflex to protect Eldon, then charges into battle. He sets his sight on a second goblin, and slices him in the arm with his katana. His attack draws blood, but his foe only snarls at the ‘forged attacker.

Eldon, upside-down and with blood rushing to his head, gestures at the goblin in combat with Liu and Wan-Tan, and an eldritch blast comes flying from his fingertips. The lethal blast hits the flat-footed goblin square in the chest, causing the goblin to stagger back before falling to the ground.

Fixer watches as his companions pour into the room and start engaging the goblins. He steps inside trying to get a clear target without hurting his teammates and lets loose a bolt against the third goblin (the only one not in melee). The TWANG of the firing mechanism echoes in the dark room, as his bolt flies from his bow and hits its mark. The bolt seemingly goes right through the goblin’s heart, causing the goblin to crumple to the ground.

With only one foe left, Kah decides it is time for her to act. She reaches into her component pouch and grabs a fist of sand. She then raises her hands, and performs a complex gesture while chanting under her breath and sprinkles the sand about. A glow envelops the remaining goblin, and he yawns before falling to the ground asleep.

OOC: The first fight is done, however, Kah warns that the sleep will only last for two minutes at most.
 

Liu Xie, Human Druid

"Quickly, help me bind their wounds," Liu says, as she moves to staunch the bleeding on the goblin she helped to strike down. Before anybody can question her motives, she says "Look at it from their point of view - somebody they can't see throws a flash bomb in their face, they think they're under attack, and they strike back. We don't really know what's going on here, what with the miners claiming they never saw the first team... I really don't want us to make enemies we don't want to just yet." She then whispers "We don't even know for certain if the dwarves out there are the miners that we were sent to investigate."

Some heal checks:

16
9
4
5
23
 

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