Shemeska's Planescape Storyhour (Updated 29 Jan 2014)

Ahh. Keepers. Those are a lot of fun. My PCs ran into a few of those a while ago... they're still confused about that. Out of curiosity, how much about them will be revealed in this? I've had fun keeping my players in the dark, but a few of them read this... though I've changed them enough that it shouldn't be an issue I suppose.

Was it really two hours between the amazing flashing lupinal and their exit from the Gymnasium? That seems like a very very long time for clueless to laugh...

On another note, this seems to have finally caught up with the beginning of Tristol's Diary.
 

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The flash was the end of the session - or should have been. But Clueless holds on to a prank glow for quite some time. (Much like player) So likely he just spontanously snickered as they were leaving.
 

Ohtar Turinson said:
Ahh. Keepers. Those are a lot of fun. My PCs ran into a few of those a while ago... they're still confused about that. Out of curiosity, how much about them will be revealed in this? I've had fun keeping my players in the dark, but a few of them read this... though I've changed them enough that it shouldn't be an issue I suppose.

I eventually explain who or what they're interested in w/ the PCs, and some backhistory relating to that (going back a few millennia, but that's about 3-4 plot arcs in the future, in Pandemonium). I don't delve into the origin of the Keepers any more than the details in their entry in the PSMC II that they first appeared in. At least I haven't ever picked up on it, and their interest eventually dropped off. (I was tossing out plot hooks at the time and looking to see which the players went for, and its one of those I tossed out that didn't see as much development as some of the others).
 

Ohtar Turinson said:
On another note, this seems to have finally caught up with the beginning of Tristol's Diary.

As the preface to the diary suggests, not everything is in chronological order. I think there were one or two segments I wrote some time after they happened, rather than immediately after they happened. So if you page through it, there's a tidbit somewhere that seems completely out of order, and well, that's because it is. If I had a consistent dating system, or could figure out a good way to apply 'Dale Reckoning' (what Tristol would most likely use anyway) to the planes, then it'd be a bit more clear, but the purpose isn't lost anyway. However, yes, somewhere around this time is where my notes started picking up. So the diary and the story hour should at least follow a similar path. If you're curious where the rest of the diary is (as in our last big encounter, and the stuff leading up to 'endgame'), then you're not alone. I've just been busy and creativity usually gets spent on work before pleasure. Hopefully I can fill in the dots soon.

Gez said:
And what (who) did Tristol brought to the gnome craftman? One of the dolls, I suppose? Xanxost?

That's alright, everyone else forgets about him too. I suppose it's in his nature to keep out of the lime light. I gather you'll see soon enough, and I'll post a picture of the final result of Tristol's dressing up after the next story hour update (allthough the location of the picture is not the palace party, but somewhere further in the game).
 

Shemeska said:
At least I haven't ever picked up on it, and their interest eventually dropped off. (I was tossing out plot hooks at the time and looking to see which the players went for, and its one of those I tossed out that didn't see as much development as some of the others).

Well, once we (or at least I) got the basics of the story from the history chambers - I wasn't too curious about poking more into them - more annoyed at them for showing up. Though I suppose now that I think about it, if I backtrack to their source there's soem serious goodies that we may be able to take from them. Assuming they didn't just destroy anything they retrieved.
 

Tristol said:
That's alright, everyone else forgets about him too. I suppose it's in his nature to keep out of the lime light. I gather you'll see soon enough, and I'll post a picture of the final result of Tristol's dressing up after the next story hour update (allthough the location of the picture is not the palace party, but somewhere further in the game).

It's not that we forget about him. You *hide* the poor thing! What, does he not *like* us or something?! I'll make sure mine don't eat him if that's the worry! ;)
 



bluegodjanus said:
Oh, yes, it could be that, too. I was starting to think it was Trevelyan (he's still in someone's bag, right?).

They let out Bartol Trenevain and he signed over the Portal Jammer to them afterwards. He's still wandering around Sigil as far as the PCs know. I'll be detailing what he's up to after this current plot arc w/ Jeremo's party.
 

Shem, how do you keep your group playing? It seems like this campaign has no real bright points, just moment of evil wins to moment of evil tricked you, used you and won. Maybe one of your players can ship in here, but it seems like it would be incredibly depressing to play in, with the feeling that good can never triumph because evil is always one step ahead and much more powerful.
 

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