Nail
First Post
Exactly....attacks have targets, movement does not.
There is no rule that requires you to lay out your path of movement before (or even during!) your movement. In essence, you are always moving one square at a time.
Exactly....attacks have targets, movement does not.
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Well, they don't give much argumentation, but everyone else on this thread does... I'm satisfied, anyhow!CS (Chuck) said:The creature would announce that it was going to shift, then the fighter would take his combat challenge attack and push the creature one square, then the creature would shift. No action would be invalidate because the creature can still shift once it has been pushed, unless you were able to push it to a spot were it was unable to shift, then the shift would be invalidated.
Well, they don't give much argumentation, but everyone else on this thread does... I'm satisfied, anyhow!
Thanks everyone for what might have seemed an obvious answer.
so for instance, if you try to attack someone but he shifts away, you can't instead attack someone else.
Now this is a new version and we're still getting all the nuances down but:
Why not?
If there was something in the rules regarding this surely all the rules lawyers I play with (and I'm one of them) would point it out.
Here's another situation then: what if a creature moves toward a polearm-gambling paladin. The OA is triggered by the creature's attempt to move adjacent. Must the creature then continue its move (if able)? Or can he change the square he's moving to. For that matter, can he even choose not to move?
It's not the best example, since it'll very rarely be the case that the creature which wanted to approach the polearm-gamble wielding before the OA, won't want to after the OA (since he now has combat advantage). In any case, it does highlight a case where the movement was at least partially declared beforehand (the creature wanted to move adjacent), similar to the targeted situation.
But Polearm Gambit requires a Polearm, polearms are two handed weapons. Shield Push requires a shield. You cannot wield a shield and a polearm at the same time.
So I'm not sure that there is really a valid test case. How are you making the shift invalid (aside from stopping movement or knocking prone which would make the question moot).
Perhaps. But now you have crossed into NPC/Creature rules rather than PC rules. And the same rules do not govern both.A Large creature could treat a human-sized polearm as a one-handed weapon, and manage it.
I disagree. Although we are definately in vague language territory here.We know that the shift is into a square adjacent to the paladin, because otherwise Polearm Gambit would not have triggered. If the OA pushes the creature one square back, he is now in a square where his one-square shift cannot reach a square adjacent to the paladin, which means that any shift he makes is not a shift that would trigger Polearm Gambit.
Since an "attack that targets you" which triggers an interrupt cannot then be altered into an attack that doesn't target you, surely a "shift to an adjacent square" which triggers an interrupt cannot then be altered into a shift to a non-adjacent square?
-Hyp.
You cannot use a Shield Push with Polearm Gambit because Polearm Gambit grants an Opportunity Attack, not a Combat Challenge attack.
But as I see it, A normal move triggers an OA when the target moves out of the adjacent square. Polearm Gamble triggers when the target moves into the adjacent square. I think that is a significant difference that applies here, especially when reworded as follows:
A normal move triggers an OA when it is initiated (at the start of the move).
Polearm Gamble triggers when it is competed (at the end of the move).
note: for the purposes of this discussion, the term 'move' refers to the micromove taking the creature from one square to another, not the results of the entire move action.