Yaarel
🇮🇱 🇺🇦 He-Mage
The UA Eladrin has ‘shifting seasons’, where after each short or long rest, the traits (there just cantrips) change depending on which season the Eladrin aligns with.
As a thought experiment, I was wondering about amping up this concept.
Here, the Elf is a ‘family of races’, similar to the Giant, where each race can be quite different from the other races in the same family. The Eladrin Elf can be Charisma even if the Tolkien Elf is Dexterity. Both can still belong to the Elf family.
The Eladrin Elf improves +2 Charisma score.
The other ability score improvement can change after each rest according to the Shifting Seasons.
Autumn: +1 Wisdom
Winter: +1 Intelligence
Spring: +1 Dexterity
Summer: +1 Strength
Shifting ability scores might be interesting. Is it fine? Or is it too much bookkeeping? The simple approach is simply to determine the ‘dominant season’ at the time of character creation and have the improvement correspond to it. But shifting might be cool.
As a thought experiment, I was wondering about amping up this concept.
Here, the Elf is a ‘family of races’, similar to the Giant, where each race can be quite different from the other races in the same family. The Eladrin Elf can be Charisma even if the Tolkien Elf is Dexterity. Both can still belong to the Elf family.
The Eladrin Elf improves +2 Charisma score.
The other ability score improvement can change after each rest according to the Shifting Seasons.
Autumn: +1 Wisdom
Winter: +1 Intelligence
Spring: +1 Dexterity
Summer: +1 Strength
Shifting ability scores might be interesting. Is it fine? Or is it too much bookkeeping? The simple approach is simply to determine the ‘dominant season’ at the time of character creation and have the improvement correspond to it. But shifting might be cool.