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Shillelagh and quarterstaffs

Kai Lord said:
This is 3E bud. A round is six seconds. If you think a warrior swings 1-4 times around plus cleave attacks and attacks of oppurtunity, moves five feet, dodges any number of incoming blows, ducks breath attacks and lightnings bolts in a span of six seconds all in the midst of a flurry of misses that don't count toward the actual attack roll then your games are even more ridiculous than the ones with the dancing leprechauns.

Emphasis mine. So, I'm sure you're gonna tell all of us how you managed to fix this horrible problem. After all, you must have fixed it, since it apparently only happens in our rediculous games. :rolleyes:
 

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kreynolds said:


Emphasis mine. So, I'm sure you're gonna tell all of us how you managed to fix this horrible problem. After all, you must have fixed it, since it apparently only happens in our rediculous games. :rolleyes:

I'm not sure you followed my post. The point was that with everything that already goes on in one six second round, one attack roll = one swing. If you want to join hong in saying that when you play your warriors swing each time you roll, plus cleaves, plus attacks of oppurtunity and what have you PLUS swing and miss some random number of times in addition to all that then yeah, I guess you're in leprechaun land as well....

But at least you get to screw people over when they get greedy and make their fourth wish. :cool:
 

Re: Re: Re: Re: Re: The Sage's Word on the Subject

kreynolds said:


I have a feeling that certain products get priority over others. Remember when MotW first came out? A lot of emails got sent to him right after it's release, and a lot came back as well. I remember sending him a question about a PH spell right after T&B came out. I didn't get a reply for over 2 months, until I sent it again.

Incidentally, what was your question? Is there a thread here on it?

Somewhere around - possibly in House Rules on the Epic Spellsword thread. I forget where I mentioned it first. The question was basically on how the Channel Spell ability worked: 1) does the fact that it's a Supernatural ability mean that the spell you cast through it gets to ignore SR (like supernatural abilities do), and 2) if you're using lower level spells through the ability, do you get to use them at separate times, or is it just one big orgy of mass destruction?

I've been ruling them as 'the supernatural only refers to the ability itself, not the spells cast through it' and 'you can use them at separate times' but I've seen people do it the other way as well & I wanted to know which was 'official'. (I'd be willing to change the first ruling, but no matter what he says I'm keeping the second.)

J
 

Kai Lord said:
This is 3E bud. A round is six seconds. If you think a warrior swings 1-4 times around plus cleave attacks and attacks of oppurtunity, moves five feet, dodges any number of incoming blows, ducks breath attacks and lightnings bolts in a span of six seconds all in the midst of a flurry of misses that don't count toward the actual attack roll then your games are even more ridiculous than the ones with the dancing leprechauns.

Well, you might want to put aside the snide insults until such time as you can show where, in the books, it states that one roll equals one swing. Your personal dislike for the image is not a compelling argument.
 

Umbran said:


Well, you might want to put aside the snide insults until such time as you can show where, in the books, it states that one roll equals one swing. Your personal dislike for the image is not a compelling argument.

Show where it states in the books that one roll equals a dozen swings. If its ambiguous and you deliberately make the assumption that its the sillier of the two possibilities just because that's the way it was done when rounds were ten times longer then you deserve to be carried around in Darby O'Gill's berlap sack.
 

Kai Lord said:
I'm not sure you followed my post.

I thought I had, but then this...

Kai Lord said:
If you want to join hong in saying that when you play your warriors swing each time you roll, plus cleaves, plus attacks of oppurtunity and what have you PLUS swing and miss some random number of times in addition to all that then yeah, I guess you're in leprechaun land as well....

...bit of ranting threw me off, so now I don't have a clue as to what your point was.
eek7.gif
;)
 

Actually, I do think a warrior swings 1-4 times around plus cleave attacks and attacks of oppurtunity, moves five feet, dodges any number of incoming blows, ducks breath attacks and lightnings bolts in a span of six seconds.

It would look pretty darn stupid to have two guys standing there, each taking a single swing every six seconds. But I guess you have a lot of witty repartie in your campaign to fill the lengthy pauses. You've certainly demonstrated your proclivity for gay banter on these boards.
 


Ki Ryn said:
Actually, I do think a warrior swings 1-4 times around plus cleave attacks and attacks of oppurtunity, moves five feet, dodges any number of incoming blows, ducks breath attacks and lightnings bolts in a span of six seconds.

Er....so do I. Doesn't leave a lot of time for all these alleged phantom attacks that are supposedly occurring in addition to the attack rolls. But surely you knew that with your slicing rapist wit....
 

Kai Lord said:
Show where it states in the books that one roll equals a dozen swings.

I don't have to. You made the claim that it was "one roll, one swing". The burden of proof lies upon you. Prove it, or stop asserting it.

I'm pretty sure you'll find that the rules say nothing on the subject. I believe that's pruposeful. Instead of spending time trying to think up another snide retort, spend the time thinking about what that purpose might be.
 

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