Shipwrecked (SSAP part one)

[sblock=OOC]Shere-Khan is there, as are any other animal companions/familiars, Also Brother Fred wake up and are sickened as well, Jarnell will wake up next turn, so you know you are not forgotten.[/sblock]

The scorpions scuttle back at the sign of movement, tails curling above their heads, ready to sting.
 

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ooc: you wake up at the beginning of the second round of combat, katilla got her gear and siquit attacked the scorpion and got his stuff, which is in a pile nearby.
 

With a stomach spasm that threatens to invert his stomach, The monk heaves out sea water untill all he can heave is air . . oh the joy of dry heaves.

ooc: a little more to add here . . .

"Hat jemand einen Haken des Wagens, die gerade über mich lief?" Brother Friedrich stands and heaves out some sort of substance that looks like it was food at one time. he stands unsteadily and looks about blearily, sees the scorpions and focuses on the bugs. he reaches instinctively for his hanbo . . (does he find it? )

[sblock=translation]
Did any one catch the wagon that just ran over me?
[/sblock]
 
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Jarnell rolls over slowly and comes up on one elbow. He spits out a combination of sea water and foul poison. He looks around to see if others have been poisoned as well and notices the scorpions. He slides his hand down to his waist and notices that he still has his whip. He grabs it and stands up.
 

Shere Khan comes bounding up the beach at about the same time as Katilla notices the scorpions that are attacking Siquit. Pondering how best to deal with the scorpions, Katilla moves over to her equipment, which she sees laying on the beach near where she woke up.

Quickly deciding that it was too late to try calming the scorpions and she doesn't wanting to waste her spells before knowing what's going on. So she grabs her sling and a bullet and takes a potshot at the left-hand scorpion.

[sblock=OOC]Move Action: Pick up sling
Standard Action: Sling shot.[/sblock]
 



Tusk AC 15 (T12, FF13), HP 13/13, F +4,R+4,W+2, CMB +4, CMD 14

Tusk finally wakes up. Quickly he assesses the situation and starts to swing his giant hammer, striking soundly the ground next to a scorpion.

[sblock=ooc]
Tusk

Earthbreaker - +4 - 2d6+4 - x3
[/sblock]
 

[sblock=Apology]sorry, I forgot it was my turn :blush:[/sblock]

The three scorpions come back into the fighting, the one near tusk snapping its claw onto tusks arm before releasing it 2 Damage, the left most one is killed by Katilla's slingshot and the other one snaps with its claws, a piece of siquit's clothing is torn but no damage is taken.
 
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