Shipwrecked (SSAP part one)

[sblock=Apology]sorry, I forgot it was my turn :blush:[/sblock]

The three scorpions come back into the fighting, the one near tusk snapping its claw onto tusks arm before releasing it 2 Damage, two of them converge on siquit and the rat, snapping with their claws but missing the rat, a piece of siquit's clothing is torn but no damage is taken.
[sblock=OOC]What happened about Katilla's slingshot?[/sblock]
 

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Tusk AC 15 (T12, FF13), HP 11/13, F +4,R+4,W+2, CMB +4, CMD 14

"Uhg." Tusk grunts before swinging his giant hammer again, striking soundly the ground next to a scorpion, again :(.

[sblock=ooc]
Tusk

Earthbreaker - +4 - 2d6+4 - x3
[/sblock]
 

Siquit Inivie, halfling summoner

Siquit yelps as the scorpion nearly connects with him.

"Now that's just not nice!" he says. As his rat tries to take another bite out of a scorpion, Siquit does his best to stab at it, as well.

OOC: Would 5' steps put Siquit and the dire rat in a position to flank a scorpion? If so, they'll do that. I'll roll assume there is no flank, then you can just add the bonus if you decide they can do it.

EDIT: en roller doesn't have a d3 (damage base on Siquit's dagger), so I did d6 and figured you could divide the result in half?
 
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[sblock=OOC]Yes, a five foot step would set you up to flank one, ghostcat, I think your slingshot might have killed one, I'm not sure, but I will update the post to include that.[/sblock]
 

The cleric smirks as he watches Tusk flail. He steps towards that melee and flicks his whip at the scorpion threatening Tusk.
How often are you stung, vermin?
 
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Although she has just kill one of the scorpions, Katilla knows that she is not good enough with her sling to risk firing into melee. However, she believes that there are enough people attacking the scorpions and that she would only be in the way if she joined in. Instead she keeps watch for anything taking advantage of the kerfuffle to creep up on them.
 

Jarnells whip puts a small crack in the shell of one of the scorpions, Siquits dagger seriously wounding the scorpion, which again tries to snap unsuccessfully at Siquit, the scorpion attacking tusk moves to attack Jarnell and stings! 2 damage and make a fortitude save save against poison.
 


Tusk AC 15 (T12, FF13), HP 11/13, F +4,R+4,W+2, CMB +4, CMD 14

Tusk tries to get into a flanking position and swings his mighty hammer again.

[sblock=ooc]
Tusk

roll doesn't include flanking bonus.

Earthbreaker - +4 - 2d6+4 - x3
[/sblock]
 
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Siquit Inivie, halfling summoner

Siquit and his summoned ally take another set of swipes at the scorpion they're flanking.

((rolls to follow))
 

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