Shipwrecked (SSAP part one)


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Tusk AC 15 (T12, FF13), HP 11/13, F +4,R+4,W+2, CMB +4, CMD 14

"Fine, let's make teams. Who comes with me to the ship and who wants to check the beach." Tusk asks around.

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Tusk


Earthbreaker - +4 - 2d6+4 - x3
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"I think I would like to check the beach. There might be other survivors to be found as well."

(thanks WD, will send google translator the correction. BTW, what did the post above actually say? )
 

...
(thanks WD, will send google translator the correction. BTW, what did the post above actually say? )
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Wir werden ne Wasser, Unterkunft und Verpflegung

-> We will [no German word] water, shelter and nourishment.

So it was an unusual choice for 'food' and the verb was no actual word (it resembles most an informal form of 'no'.

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Katilla say "Me and SK would normally prefer searching the beach. However, I really want to see if there are any clues as to what happened on the wreck. So I'll search the ship."
 


Siquit Inivie

"Balogaui's a good swimmer, so we should probably help check for the wreck, I'd say," the halfling finally decides.

"Oh goody. Underwater fetch," the eidolon mutters.
 

OK, everyone please check in.

Those going to the ship make three DC 15 saves to climb over the precarious rocks, if you fail any you have a 50 foot fall and you are dunked in the water and you take 1d6 damage/turn from being smashed on rocks etc.


those of you staying on the beach, where do you search, there is a U shape in the cove, and on either side of the U is cliffs, and 100 feet back from the water a thick jungle begins.
 

first looking for any sign of fresh water exiting from the jungle.

second looking for a cave in those clifts that could be used as shelter.
 


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